Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LeBron_MORITA
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,481 Elo+
Solo
Mercury
Mercury
OPI_Nenkis
Mercury
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 157L
1,510 Elo+
Solo
Neith
Neith
wonder_yellow
Neith
Level 34
God Stats
1W - 3L
1,312 SR
Queue Stats
3W - 10L
1,559 Elo+
Solo
Team Averages
Level 61
1,462 SR
1,510 Elo+

VS

Team Averages
Level 87
1,562 SR
1,539 Elo+
Nox
Nox
NBA_Toast
Nox
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
920W - 948L
1,584 Elo+
Solo
Horus
Horus
Roots2285
Horus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 42L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Serratedblade67
Xbalanque
Level 123
God Stats
5W - 0L
1,809 SR
Queue Stats
72W - 39L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
StoniestBowl2
Ne Zha
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
145W - 162L
1,548 Elo+
Solo
Tiamat
Tiamat
silent-gold6
Tiamat
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 87L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 3 / 0
7,978
532
6,179
10,767
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
10
1 / 3 / 1
6,734
449
4,254
9,532
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
LeBron_MORITA
Discordia
13
3 / 5 / 2
7,708
514
6,609
8,164
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
OPI_Nenkis
Mercury
12
2 / 2 / 2
7,245
483
3,292
10,346
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 2
6,048
403
3,056
7,428
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,009
467
4,607
9,034
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Roots2285
Horus
13
4 / 0 / 5
8,974
598
5,111
9,781
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Serratedblade67
Xbalanque
16
9 / 0 / 2
9,923
662
10,965
9,097
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 1 / 5
7,696
513
4,290
11,680
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
16
4 / 3 / 1
8,961
597
7,279
7,210
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
0
1
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Discordia
LeBron_MORITA
Discordia
3
5
2
0.8
W
0
5
2
0.2
L
Mercury
OPI_Nenkis
Mercury
2
2
2
1.5
W
Horus
Roots2285
Horus
4
0
5
6.5
W
Xbalanque
Serratedblade67
Xbalanque
9
0
2
10
W
1
1
5
3.5
W
Tiamat
4
3
1
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
32,252
46,237
Taken
46,802
17,031
Mitigated
20,911
14,019
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,179
5,071
0
4,533
10,767
3,538
0
5,004
5,763
0
34,597
L
Cerberus
 
Cerberus
4,254
269
0
2,220
9,532
5,778
0
1,928
7,576
20,573
0
L
Discordia
LeBron_MORITA
Discordia
6,609
41
0
1,907
8,164
2,447
0
2,710
5,258
42,146
0
W
4,607
165
0
660
9,034
3,282
140
3,932
4,606
34,412
0
L
Mercury
OPI_Nenkis
Mercury
3,292
589
0
3,264
10,346
2,994
0
1,430
8,902
0
35,993
W
Horus
Roots2285
Horus
5,111
1,551
2,950
3,137
9,781
7,525
0
2,233
7,288
0
28,122
W
Xbalanque
Serratedblade67
Xbalanque
10,965
4,517
0
4,279
9,097
3,187
210
1,357
7,214
0
77,058
W
4,290
1,409
0
5,310
11,680
3,451
286
1,915
9,584
0
32,675
W
Tiamat
7,279
1,361
0
3,094
7,210
3,466
0
602
6,407
51,128
0
L
3,056
791
618
1,477
7,428
2,274
225
542
6,852
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
42,563
378
Minions Killed
425
0
Camps Cleared
0
1,437,311
Distance Traveled
1,458,459
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,978
532
110
7
0
310,410
0
L
Cerberus
6,734
449
42
3
0
286,738
3
L
Discordia
7,708
514
90
6
0
255,046
5
W
Nox
7,009
467
66
4
0
244,819
2
L
Mercury
7,245
483
78
5
0
324,978
1
W
Horus
8,974
598
51
3
0
332,076
4
W
Xbalanque
9,923
662
136
9
0
298,575
1
W
Ne Zha
7,696
513
65
4
0
315,110
2
W
Tiamat
8,961
597
107
7
0
267,879
4
L
Neith
6,048
403
58
4
0
260,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role