Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Direbear Grylls
Cu Chulainn
Bronze III
Level 144
God Stats
1W - 1L
1,867 SR
Queue Stats
8W - 6L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
KDay34
Discordia
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
SPARTAN9076
Bastet
Bronze III
Level 141
God Stats
1W - 0L
1,603 SR
Queue Stats
8W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,657 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,415 MMR
Ganesha
Ganesha
Bronze III
I DarkOni I
Ganesha
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,415 MMR
Party 1
Sol
Sol
Bronze III
ItsJustGhvst
Sol
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,415 MMR
Party 1
Medusa
Medusa
Bronze III
JobariSan
Medusa
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Direbear Grylls
Cu Chulainn
13
1 / 1 / 10
8,635
720
5,283
12,725
10,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
KDay34
Discordia
15
3 / 2 / 10
9,509
792
7,546
6,538
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
10 / 1 / 4
10,636
886
15,604
8,883
3,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshAthenaHelAphroditeAtlas

VS

Bans
BacchusAh Muzen CabZeusHou YiAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I DarkOni I
Ganesha
11
0 / 3 / 3
7,830
653
3,471
10,771
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 5 / 2
7,918
660
7,989
12,037
3,526
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
JobariSan
Medusa
13
2 / 6 / 2
8,377
698
4,731
10,393
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Direbear Grylls
Cu Chulainn
1
1
10
6
L
Ganesha
I DarkOni I
Ganesha
0
3
3
0.5
L
2
5
2
0.6
L
Medusa
JobariSan
Medusa
2
6
2
0.5
W
Discordia
KDay34
Discordia
3
2
10
4
W
Bastet
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
16,191
28,146
Taken
33,201
16,003
Mitigated
16,282
9,978
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Direbear Grylls
Cu Chulainn
5,283
548
0
4,236
12,725
10,953
182
4,321
8,404
0
21,160
L
Ganesha
I DarkOni I
Ganesha
3,471
70
0
716
10,771
8,869
0
2,083
8,688
16,119
0
L
7,989
2,048
0
2,767
12,037
3,526
0
4,379
7,658
24,823
0
L
Medusa
JobariSan
Medusa
4,731
1,498
0
1,061
10,393
3,887
0
1,566
8,827
0
27,970
W
Discordia
KDay34
Discordia
7,546
277
0
2,201
6,538
1,776
1,142
3,474
3,064
39,256
0
W
Bastet
15,604
2,445
0
3,541
8,883
3,274
784
4,268
4,615
0
43,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
24,125
162
Minions Killed
121
9
Camps Cleared
3
752,174
Distance Traveled
595,212
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,635
720
21
2
1
257,110
3
L
Ganesha
7,830
653
9
1
0
198,191
0
L
Sol
7,918
660
47
4
3
206,748
4
L
Medusa
8,377
698
65
5
0
190,273
1
W
Discordia
9,509
792
79
7
4
207,412
2
W
Bastet
10,636
886
62
5
4
287,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role