Player Matchup

Skadi
Skadi
CallMeMimsy
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,564 Elo+
Party 3
Khepri
Khepri
Dr0pxMorPheuZ
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,649 Elo+
Party 3
Kukulkan
Kukulkan
Klichi93
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 82L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nowair
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 6L
1,515 Elo+
Party 1
Susano
Susano
mndozer
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,515 Elo+
Party 1
Team Averages
Level 66
1,456 SR
1,543 Elo+

VS

Team Averages
Level 28
1,535 SR
1,534 Elo+
King Arthur
King Arthur
Blueef
King Arthur
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
17W - 19L
1,537 Elo+
Party 2
Hera
Hera
Hardstyle11
Hera
Level 47
God Stats
18W - 19L
1,461 SR
Queue Stats
20W - 26L
1,481 Elo+
Solo
Bastet
Bastet
JDijkstra10
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,590 Elo+
Solo
Nike
Nike
Lickmeup
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,537 Elo+
Party 2
Agni
Agni
Pooder
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,381
742
13,773
16,731
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 5 / 4
9,194
657
4,020
14,949
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Klichi93
Kukulkan
18
2 / 6 / 1
10,280
734
8,370
13,809
4,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Nowair
Morgan Le Fay
15
1 / 7 / 3
9,168
655
5,049
15,839
5,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
mndozer
Susano
16
1 / 10 / 3
9,803
700
4,650
17,500
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blueef
King Arthur
19
9 / 2 / 11
11,464
819
15,278
11,868
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 12
10,684
763
13,316
9,223
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
12 / 0 / 11
12,836
917
24,534
19,605
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
19
4 / 2 / 8
11,514
822
5,157
11,950
8,999
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Pooder
Agni
19
8 / 3 / 7
11,703
836
14,046
11,364
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
34
34
Deaths
9
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blueef
King Arthur
9
2
11
7.25
L
5
6
3
1.08
L
0
5
4
0.4
W
1
2
12
3.5
W
Bastet
12
0
11
17.5
L
Kukulkan
Klichi93
Kukulkan
2
6
1
0.42
W
Nike
4
2
8
4
L
Morgan Le Fay
Nowair
Morgan Le Fay
1
7
3
0.36
W
Agni
Pooder
Agni
8
3
7
3.83
L
Susano
mndozer
Susano
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
72,331
78,828
Taken
64,010
38,340
Mitigated
35,690
5,656
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blueef
King Arthur
15,278
1,940
0
5,221
11,868
9,540
1,373
2,611
9,257
0
41,593
L
13,773
6,298
0
1,130
16,731
5,644
0
6,046
10,256
0
36,681
L
4,020
131
38
1,257
14,949
16,514
0
5,855
8,755
19,110
0
W
13,316
2,835
166
1,257
9,223
3,664
1,137
2,761
6,462
43,959
0
W
Bastet
24,534
7,843
0
9,329
19,605
8,824
1,141
5,075
14,530
0
64,909
L
Kukulkan
Klichi93
Kukulkan
8,370
424
0
1,147
13,809
4,904
0
3,682
9,862
36,190
0
W
Nike
5,157
922
0
3,380
11,950
8,999
604
3,876
8,074
0
35,961
L
Morgan Le Fay
Nowair
Morgan Le Fay
5,049
1,369
61
836
15,839
5,437
0
2,996
12,668
19,527
0
W
Agni
Pooder
Agni
14,046
2,272
263
3,197
11,364
4,663
2,035
3,116
8,248
42,498
0
L
Susano
mndozer
Susano
4,650
874
0
1,187
17,500
5,841
0
7,969
9,174
0
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
58,201
196
Minions Killed
341
0
Camps Cleared
0
1,261,198
Distance Traveled
1,582,911
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,464
819
50
4
0
314,151
4
L
Skadi
10,381
742
48
3
0
255,919
1
L
Khepri
9,194
657
25
2
0
284,771
2
W
Hera
10,684
763
67
5
0
305,507
4
W
Bastet
12,836
917
81
6
0
354,776
3
L
Kukulkan
10,280
734
61
4
0
250,496
2
W
Nike
11,514
822
73
5
0
309,400
3
L
Morgan Le Fay
9,168
655
37
3
0
253,384
0
W
Agni
11,703
836
70
5
0
299,077
2
L
Susano
9,803
700
25
2
0
216,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role