Player Matchup

Baron Samedi
Baron Samedi
D0KI203
Baron Samedi
Level 11
God Stats
7W - 7L
1,644 SR
Queue Stats
16W - 24L
1,309 Elo+
Party 1
King Arthur
King Arthur
Fecoo69
King Arthur
Level 66
God Stats
26W - 33L
1,437 SR
Queue Stats
27W - 33L
1,260 Elo+
Party 1
Merlin
Merlin
Yatthan
Merlin
Level 16
God Stats
0W - 2L
1,403 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 1
Team Averages
Level 31
1,495 SR
1,283 Elo+

VS

Team Averages
Level 64
1,479 SR
1,251 Elo+
Kukulkan
Kukulkan
CiaoLeo38
Kukulkan
Level 64
God Stats
5W - 15L
1,172 SR
Queue Stats
31W - 48L
1,222 Elo+
Party 2
Xing Tian
Xing Tian
Fast1God
Xing Tian
Level 59
God Stats
3W - 4L
1,494 SR
Queue Stats
18W - 29L
1,154 Elo+
Party 2
Hou Yi
Hou Yi
JekaKtoTut
Hou Yi
Level 68
God Stats
2W - 2L
1,772 SR
Queue Stats
51W - 76L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0KI203
Baron Samedi
15
6 / 8 / 2
11,065
738
16,002
20,378
7,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Fecoo69
King Arthur
13
0 / 5 / 5
9,162
611
7,635
19,594
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Yatthan
Merlin
14
2 / 8 / 6
10,256
684
12,835
14,805
4,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CiaoLeo38
Kukulkan
17
10 / 3 / 10
12,324
822
18,013
11,757
3,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Fast1God
Xing Tian
16
3 / 3 / 16
11,355
757
8,582
24,007
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
JekaKtoTut
Hou Yi
16
8 / 2 / 10
12,030
802
17,636
12,575
3,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
21
21
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CiaoLeo38
Kukulkan
10
3
10
5
L
Baron Samedi
D0KI203
Baron Samedi
6
8
2
0.88
W
Xing Tian
Fast1God
Xing Tian
3
3
16
3.67
L
King Arthur
Fecoo69
King Arthur
0
5
5
0.5
W
Hou Yi
JekaKtoTut
Hou Yi
8
2
10
6.5
L
Merlin
Yatthan
Merlin
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
44,231
54,777
Taken
48,339
30,189
Mitigated
25,440
13,529
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CiaoLeo38
Kukulkan
18,013
1,630
581
3,469
11,757
3,819
930
7,528
3,817
52,148
0
L
Baron Samedi
D0KI203
Baron Samedi
16,002
2,111
1,329
6,616
20,378
7,610
392
10,971
9,022
43,831
0
W
Xing Tian
Fast1God
Xing Tian
8,582
660
1,043
9,126
24,007
17,952
250
13,672
10,079
18,296
0
L
King Arthur
Fecoo69
King Arthur
7,635
146
0
4,246
19,594
18,110
24
8,779
10,495
0
27,027
W
Hou Yi
JekaKtoTut
Hou Yi
17,636
6,284
1,136
1,955
12,575
3,669
1,880
7,637
4,677
0
44,190
L
Merlin
Yatthan
Merlin
12,835
1,285
0
1,338
14,805
4,469
353
6,581
7,889
33,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
35,709
132
Minions Killed
150
5
Camps Cleared
3
697,973
Distance Traveled
836,797
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,324
822
66
4
3
261,644
2
L
Baron Samedi
11,065
738
54
4
3
217,392
1
W
Xing Tian
11,355
757
15
1
0
307,495
0
L
King Arthur
9,162
611
30
2
1
278,266
1
W
Hou Yi
12,030
802
69
5
0
267,658
6
L
Merlin
10,256
684
48
3
1
202,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role