Player Matchup

Ao Kuang
Ao Kuang
ChoCoSs
Ao Kuang
Level 36
God Stats
6W - 1L
1,785 SR
Queue Stats
11W - 5L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
CrotteDeNez
Zhong Kui
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Party 2
Scylla
Scylla
MaHaSyaH
Scylla
Level 47
God Stats
12W - 5L
1,595 SR
Queue Stats
16W - 10L
1,547 Elo+
Party 2
Neith
Neith
Tamereladinde
Neith
Level 49
God Stats
6W - 2L
1,660 SR
Queue Stats
14W - 14L
1,471 Elo+
Party 2
Hercules
Hercules
zidrix
Hercules
Level 49
God Stats
6W - 7L
1,415 SR
Queue Stats
17W - 15L
1,491 Elo+
Party 2
Team Averages
Level 44
1,591 SR
1,504 Elo+

VS

Team Averages
Level 75
1,494 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DeathsConfidant
Kumbhakarna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 143L
1,569 Elo+
Party 1
Mercury
Mercury
Hiko7135
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,370 Elo+
Party 3
Rama
Rama
LordBeeef
Rama
Level 109
God Stats
1W - 2L
1,436 SR
Queue Stats
39W - 38L
1,444 Elo+
Party 1
Bellona
Bellona
stephengavin
Bellona
Level 39
God Stats
22W - 21L
1,533 SR
Queue Stats
26W - 27L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChoCoSs
Ao Kuang
13
5 / 0 / 6
8,222
587
5,961
8,204
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
CrotteDeNez
Zhong Kui
15
5 / 0 / 4
9,280
663
11,590
7,203
7,986
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MaHaSyaH
Scylla
13
2 / 1 / 3
7,915
565
4,229
6,230
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,434
531
7,813
5,242
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
zidrix
Hercules
11
3 / 2 / 5
7,234
517
5,516
8,723
4,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 1
6,644
475
4,719
7,176
3,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
DeathsConfidant
Kumbhakarna
10
0 / 2 / 4
7,012
501
2,699
14,317
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Hiko7135
Mercury
10
2 / 4 / 0
6,412
458
4,886
11,372
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
13
2 / 2 / 0
7,309
522
3,215
8,738
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
stephengavin
Bellona
11
0 / 4 / 0
6,485
463
1,238
9,702
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Ao Kuang
ChoCoSs
Ao Kuang
5
0
6
8
W
Zhong Kui
CrotteDeNez
Zhong Kui
5
0
4
7
L
Kumbhakarna
DeathsConfidant
Kumbhakarna
0
2
4
1
L
Mercury
Hiko7135
Mercury
2
4
0
0.5
L
Rama
2
2
0
1
W
Scylla
MaHaSyaH
Scylla
2
1
3
3.5
W
0
1
3
1.5
L
Bellona
stephengavin
Bellona
0
4
0
0
W
Hercules
zidrix
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
16,757
35,602
Taken
51,305
19,207
Mitigated
26,350
14,496
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,719
352
0
2,469
7,176
3,457
0
5,460
1,554
36,679
0
W
Ao Kuang
ChoCoSs
Ao Kuang
5,961
1,884
0
5,010
8,204
3,427
0
880
7,324
37,292
12,520
W
Zhong Kui
CrotteDeNez
Zhong Kui
11,590
1,845
0
4,052
7,203
7,986
1,170
1,158
6,045
58,569
0
L
Kumbhakarna
DeathsConfidant
Kumbhakarna
2,699
335
567
2,706
14,317
11,697
0
4,442
9,663
19,021
0
L
Mercury
Hiko7135
Mercury
4,886
1,925
0
4,010
11,372
3,225
0
5,014
6,275
0
29,454
L
Rama
3,215
2,157
0
4,323
8,738
2,364
934
0
8,615
0
47,912
W
Scylla
MaHaSyaH
Scylla
4,229
563
0
1,804
6,230
1,729
100
3,173
3,057
42,241
0
W
7,813
3,562
0
1,806
5,242
1,869
225
844
4,398
0
46,334
L
Bellona
stephengavin
Bellona
1,238
194
0
2,674
9,702
5,607
0
6,490
3,176
0
30,729
W
Hercules
zidrix
Hercules
5,516
765
0
1,824
8,723
4,196
34
1,363
7,180
1,483
20,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
33,862
395
Minions Killed
350
0
Camps Cleared
0
1,360,728
Distance Traveled
1,240,571
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,644
475
89
6
0
237,596
2
W
Ao Kuang
8,222
587
83
6
0
277,019
2
W
Zhong Kui
9,280
663
109
8
0
249,208
2
L
Kumbhakarna
7,012
501
18
1
0
267,223
0
L
Mercury
6,412
458
49
4
0
263,479
1
L
Rama
7,309
522
115
8
0
261,263
5
W
Scylla
7,915
565
87
6
0
261,700
1
W
Neith
7,434
531
88
6
0
247,882
7
L
Bellona
6,485
463
79
6
0
211,010
3
W
Hercules
7,234
517
28
2
0
324,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role