Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hawmez007
Olorun
Level 117
God Stats
3W - 2L
1,715 SR
Queue Stats
144W - 156L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Peshmerga97
Ne Zha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,365 Elo+
Solo
Ullr
Ullr
Quantic0
Ullr
Level 156
God Stats
0W - 6L
1,500 SR
Queue Stats
363W - 338L
1,686 Elo+
Solo
Bakasura
Bakasura
TheFlyinGrizzly
Bakasura
Level 126
God Stats
12W - 7L
1,670 SR
Queue Stats
367W - 319L
1,668 Elo+
Solo
Team Averages
Level 134
1,577 SR
1,539 Elo+

VS

Team Averages
Level 111
1,473 SR
1,472 Elo+
Kukulkan
Kukulkan
CelestialRex
Kukulkan
Level 105
God Stats
5W - 3L
1,162 SR
Queue Stats
93W - 97L
1,470 Elo+
Solo
Cupid
Cupid
Crawssed
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,445 Elo+
Solo
Zeus
Zeus
MrUntouchable561
Zeus
Level 103
God Stats
6W - 1L
1,702 SR
Queue Stats
213W - 241L
1,465 Elo+
Solo
Khepri
Khepri
SenorPeachesYo
Khepri
Level 90
God Stats
4W - 5L
1,500 SR
Queue Stats
277W - 297L
1,463 Elo+
Solo
Charybdis
Charybdis
TillerMarkets
Charybdis
Level 135
God Stats
1W - 5L
1,500 SR
Queue Stats
188W - 209L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 5 / 7
12,256
681
15,310
17,084
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Hawmez007
Olorun
20
8 / 6 / 8
12,996
722
21,506
21,488
10,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
19
5 / 7 / 7
11,951
664
17,618
20,617
8,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
19
1 / 4 / 12
11,508
639
12,089
15,226
7,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
19
3 / 6 / 9
12,567
698
11,329
17,286
6,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CelestialRex
Kukulkan
20
8 / 3 / 15
14,547
808
24,353
15,726
6,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Crawssed
Cupid
20
8 / 3 / 13
13,233
735
14,675
12,820
4,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 8 / 13
12,526
696
17,942
15,747
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 4 / 15
10,922
607
8,678
24,791
24,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
TillerMarkets
Charybdis
20
7 / 2 / 13
13,616
756
14,124
13,965
5,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
20
Kills
27
28
Deaths
20
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
7
1.3
W
Kukulkan
CelestialRex
Kukulkan
8
3
15
5.17
W
Cupid
Crawssed
Cupid
8
3
13
4.83
L
Olorun
Hawmez007
Olorun
8
6
8
2
W
4
8
13
1.31
L
Ne Zha
5
7
7
1.21
L
Ullr
1
4
12
1.75
W
0
4
15
1.88
L
Bakasura
3
6
9
1.25
W
Charybdis
TillerMarkets
Charybdis
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,852
Damage
79,772
91,701
Taken
83,049
40,069
Mitigated
50,539
35,245
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,310
67
981
3,423
17,084
6,290
325
12,019
5,065
38,542
0
W
Kukulkan
CelestialRex
Kukulkan
24,353
2,716
3,354
3,122
15,726
6,415
1,419
7,650
7,928
73,824
0
W
Cupid
Crawssed
Cupid
14,675
7,069
6,863
3,729
12,820
4,768
1,546
5,567
6,869
0
35,603
L
Olorun
Hawmez007
Olorun
21,506
10,014
7,445
8,113
21,488
10,367
2,483
12,169
9,319
43,654
0
W
17,942
818
815
1,567
15,747
8,674
172
6,569
8,421
26,379
0
L
Ne Zha
17,618
4,794
1,795
3,204
20,617
8,770
1,132
12,564
8,053
0
32,051
L
Ullr
12,089
3,851
1,004
1,848
15,226
7,788
1,405
5,629
9,597
0
28,474
W
8,678
257
1,581
3,371
24,791
24,826
0
11,281
12,450
18,017
0
L
Bakasura
11,329
7,504
2,831
4,601
17,286
6,854
1,064
8,592
8,694
0
17,947
W
Charybdis
TillerMarkets
Charybdis
14,124
4,714
317
2,318
13,965
5,856
1,891
5,749
8,216
0
33,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
64,844
191
Minions Killed
229
0
Camps Cleared
0
1,677,505
Distance Traveled
1,669,326
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,256
681
53
3
0
370,320
0
W
Kukulkan
14,547
808
106
6
0
359,272
0
W
Cupid
13,233
735
45
3
0
328,035
3
L
Olorun
12,996
722
40
2
0
323,591
0
W
Zeus
12,526
696
23
1
0
277,223
0
L
Ne Zha
11,951
664
21
1
0
309,194
4
L
Ullr
11,508
639
40
2
0
289,014
1
W
Khepri
10,922
607
14
1
0
373,162
3
L
Bakasura
12,567
698
37
2
0
385,386
0
W
Charybdis
13,616
756
41
2
0
331,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role