Player Matchup

Ravana
Ravana
Masiina
Ravana
Level 143
God Stats
0W - 2L
1,185 SR
Queue Stats
123W - 104L
1,523 Elo+
Solo
Charybdis
Charybdis
Vezesory
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Vitskuuh
Atlas
Level 144
God Stats
1W - 1L
1,523 SR
Queue Stats
29W - 12L
1,500 Elo+
Party 1
Team Averages
Level 131
1,403 SR
1,508 Elo+

VS

Team Averages
Level 131
1,644 SR
1,599 Elo+
Medusa
Medusa
Gethesamene
Medusa
Level 85
God Stats
1W - 2L
1,468 SR
Queue Stats
40W - 37L
1,611 Elo+
Solo
Serqet
Serqet
TAIIPO
Serqet
Level 160
God Stats
19W - 12L
1,631 SR
Queue Stats
166W - 122L
1,614 Elo+
Solo
Nu Wa
Nu Wa
WAR0FG0D
Nu Wa
Level 149
God Stats
3W - 1L
1,834 SR
Queue Stats
191W - 217L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Masiina
Ravana
15
3 / 8 / 5
10,477
806
7,620
15,225
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Vezesory
Charybdis
13
0 / 9 / 5
8,596
661
6,165
12,181
3,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Vitskuuh
Atlas
14
7 / 7 / 2
10,816
832
13,130
22,173
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
14 / 3 / 9
11,971
921
25,295
12,375
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
TAIIPO
Serqet
14
2 / 4 / 19
10,016
770
8,792
12,319
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
WAR0FG0D
Nu Wa
15
8 / 3 / 11
10,970
844
10,801
9,349
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
24
24
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
3
9
6.17
L
Ravana
Masiina
Ravana
3
8
5
0.69
W
Serqet
TAIIPO
Serqet
2
4
19
2.88
L
Charybdis
Vezesory
Charybdis
0
9
5
0.28
L
Atlas
Vitskuuh
Atlas
7
7
2
1.14
W
Nu Wa
WAR0FG0D
Nu Wa
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
44,888
49,579
Taken
34,043
31,156
Mitigated
17,967
7,932
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,295
13,154
0
2,746
12,375
5,347
2,143
4,479
7,618
0
61,915
L
Ravana
Masiina
Ravana
7,620
2,065
0
1,252
15,225
6,436
0
2,238
12,709
0
27,802
W
Serqet
TAIIPO
Serqet
8,792
844
0
1,454
12,319
8,858
0
5,228
6,834
236
13,098
L
Charybdis
Vezesory
Charybdis
6,165
2,355
0
850
12,181
3,138
0
3,561
8,399
0
29,821
L
Atlas
Vitskuuh
Atlas
13,130
3,087
94
5,736
22,173
21,582
0
4,505
16,617
33,324
0
W
Nu Wa
WAR0FG0D
Nu Wa
10,801
4,590
0
2,422
9,349
3,762
926
4,017
5,220
32,354
4,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
32,957
133
Minions Killed
138
5
Camps Cleared
8
692,356
Distance Traveled
719,628
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,971
921
71
5
2
240,802
2
L
Ravana
10,477
806
41
3
2
235,620
1
W
Serqet
10,016
770
15
1
0
269,850
6
L
Charybdis
8,596
661
62
5
2
218,832
5
L
Atlas
10,816
832
30
2
1
237,904
1
W
Nu Wa
10,970
844
52
4
6
208,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role