Player Matchup

Nike
Nike
Silver I
All For Los
Nike
Silver I
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 128L
1,502 MMR
Solo
Sol
Sol
Silver II
DapperDgod
Sol
Silver II
Level 144
God Stats
21W - 26L
1,240 SR
Queue Stats
58W - 56L
1,507 MMR
Solo
Serqet
Serqet
Gold V
JACK__TROLL__
Serqet
Gold V
Level 159
God Stats
35W - 57L
1,494 SR
Queue Stats
421W - 432L
1,550 MMR
Party 2
Charybdis
Charybdis
Gold V
JojoBongadas
Charybdis
Gold V
Level 141
God Stats
14W - 14L
1,560 SR
Queue Stats
345W - 360L
1,501 MMR
Solo
Sobek
Sobek
Bronze III
victormangili25
Sobek
Bronze III
Level 89
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 3L
1,452 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,456 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,538 SR
1,504 MMR
Ymir
Ymir
Bronze III
Jbxman13
Ymir
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Artio
Artio
Bronze III
Kaiju_2K
Artio
Bronze III
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 57L
1,500 MMR
Solo
Neith
Neith
Gold III
ThE TruE SpawN
Neith
Gold III
Level 129
God Stats
4W - 7L
1,594 SR
Queue Stats
62W - 68L
1,618 MMR
Party 1
Janus
Janus
Gold IV
YouTube Flexin
Janus
Gold IV
Level 148
God Stats
0W - 3L
1,291 SR
Queue Stats
236W - 243L
1,402 MMR
Party 1
Nemesis
Nemesis
Bronze III
slasherslash
Nemesis
Bronze III
Level 101
God Stats
4W - 5L
1,804 SR
Queue Stats
368W - 373L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
12,496
543
9,495
15,099
13,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 7
14,092
613
20,096
18,579
7,467
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 1 / 4
14,094
613
16,396
17,769
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
JojoBongadas
Charybdis
19
1 / 4 / 5
12,829
558
11,946
14,602
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 12
12,076
525
6,376
19,400
24,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebMulanCliodhnaKali

VS

Bans
BastetAchillesAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 3
9,548
415
8,306
22,721
23,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Kaiju_2K
Artio
17
1 / 3 / 1
10,869
473
4,915
18,337
21,600
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 2
12,020
523
13,386
17,309
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 2
9,381
408
6,853
10,472
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
slasherslash
Nemesis
18
1 / 3 / 1
10,415
453
7,374
18,529
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
7
7
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
5
1
7
8.5
W
10
1
4
12
L
Ymir
1
5
3
0.5
W
Charybdis
JojoBongadas
Charybdis
1
4
5
0.88
L
Artio
Kaiju_2K
Artio
1
3
1
0.5
L
4
6
2
0.83
L
0
3
2
0.33
L
Nemesis
slasherslash
Nemesis
1
3
1
0.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,309
Damage
40,834
85,449
Taken
87,368
59,099
Mitigated
64,351
38,708
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,495
1,902
732
2,950
15,099
13,349
95
4,145
10,954
2,265
66,552
W
20,096
5,745
0
12,843
18,579
7,467
6,589
5,615
12,964
146,082
0
W
16,396
3,217
0
6,599
17,769
8,095
700
4,132
13,637
0
108,383
L
Ymir
8,306
1,780
652
2,408
22,721
23,565
0
9,597
12,500
44,073
0
W
Charybdis
JojoBongadas
Charybdis
11,946
6,534
0
6,171
14,602
5,793
5,372
2,703
11,899
0
104,241
L
Artio
Kaiju_2K
Artio
4,915
291
976
5,654
18,337
21,600
152
2,554
15,502
67,790
0
L
13,386
7,285
0
5,743
17,309
7,657
1,504
4,428
12,475
0
77,292
L
6,853
253
101
1,621
10,472
3,356
0
5,406
4,448
60,125
0
L
Nemesis
slasherslash
Nemesis
7,374
2,892
0
7,498
18,529
8,173
0
4,954
12,664
0
76,524
W
6,376
1,069
1,037
8,376
19,400
24,395
506
3,479
15,921
21,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
52,233
701
Minions Killed
595
0
Camps Cleared
0
2,200,809
Distance Traveled
2,071,784
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,496
543
134
6
0
432,980
9
W
Sol
14,092
613
201
9
0
418,531
6
W
Serqet
14,094
613
163
7
0
523,505
3
L
Ymir
9,548
415
57
2
0
410,876
1
W
Charybdis
12,829
558
183
8
0
375,737
8
L
Artio
10,869
473
151
7
0
398,626
3
L
Neith
12,020
523
134
6
0
372,727
7
L
Janus
9,381
408
108
5
0
382,276
5
L
Nemesis
10,415
453
145
6
0
507,279
4
W
Sobek
12,076
525
20
1
0
450,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role