Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ArreShadow
Scylla
Level 103
God Stats
1W - 0L
1,722 SR
Queue Stats
25W - 20L
1,541 Elo+
Party 1
Persephone
Persephone
DaddyLongLegz15
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
LichNite
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 32L
1,823 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TiltedOldMan
Ah Muzen Cab
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 214L
1,353 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,578 Elo+

VS

Team Averages
Level 19
1,518 SR
1,577 Elo+
Da Ji
Da Ji
BattleAngleAlita
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Nagibun3000
Hou Yi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,758 Elo+
Solo
Ravana
Ravana
TheStranger69
Ravana
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 161L
1,536 Elo+
Solo
Ganesha
Ganesha
i-Be4uu-i
Ganesha
Level 8
God Stats
16W - 13L
1,592 SR
Queue Stats
16W - 13L
1,630 Elo+
Solo
Eset
Eset
lSlpartan117690
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
11 / 0 / 6
9,159
916
7,591
7,429
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
ArreShadow
Scylla
15
3 / 0 / 16
8,343
834
7,239
3,360
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
DaddyLongLegz15
Persephone
14
4 / 3 / 13
8,047
805
7,264
8,050
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LichNite
Sun Wukong
16
8 / 0 / 14
8,891
889
11,440
12,275
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TiltedOldMan
Ah Muzen Cab
14
4 / 5 / 12
8,078
808
7,585
9,193
3,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 3
6,790
679
6,335
12,604
4,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
0 / 6 / 1
6,846
685
6,210
8,185
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 7 / 1
7,915
792
7,395
10,577
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
i-Be4uu-i
Ganesha
14
1 / 2 / 6
7,502
750
6,026
10,344
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 0
7,259
726
5,214
8,509
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
30
Kills
8
8
Deaths
30
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
0
6
14
W
Scylla
ArreShadow
Scylla
3
0
16
11
L
1
12
3
0.21
W
Persephone
DaddyLongLegz15
Persephone
4
3
13
3.5
W
Sun Wukong
LichNite
Sun Wukong
8
0
14
15
L
Hou Yi
0
6
1
0.08
L
5
7
1
0.79
W
Ah Muzen Cab
TiltedOldMan
Ah Muzen Cab
4
5
12
2
L
Ganesha
i-Be4uu-i
Ganesha
1
2
6
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,119
Damage
31,180
40,307
Taken
50,219
18,698
Mitigated
22,049
9,420
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,591
1,913
0
563
7,429
3,988
230
1,787
5,358
0
24,126
W
Scylla
ArreShadow
Scylla
7,239
1,076
0
1,515
3,360
1,112
1,064
807
2,479
24,616
0
L
6,335
1,707
20
563
12,604
4,433
195
3,777
8,376
0
12,901
W
Persephone
DaddyLongLegz15
Persephone
7,264
1,029
0
1,294
8,050
2,257
823
2,191
5,660
18,008
0
W
Sun Wukong
LichNite
Sun Wukong
11,440
2,130
491
3,302
12,275
8,286
0
3,932
7,935
0
30,444
L
Hou Yi
6,210
2,403
84
329
8,185
2,281
539
1,795
6,019
0
25,561
L
7,395
1,466
264
1,520
10,577
4,852
230
2,698
7,430
0
11,733
W
Ah Muzen Cab
TiltedOldMan
Ah Muzen Cab
7,585
3,358
125
2,130
9,193
3,055
204
1,975
7,084
0
24,797
L
Ganesha
i-Be4uu-i
Ganesha
6,026
183
0
838
10,344
8,011
288
2,904
7,059
15,108
0
L
5,214
540
359
952
8,509
2,472
0
2,329
5,777
24,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
36,312
205
Minions Killed
156
0
Camps Cleared
0
1,027,554
Distance Traveled
889,657
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,159
916
37
4
0
208,702
0
W
Scylla
8,343
834
56
6
0
199,576
1
L
Da Ji
6,790
679
18
2
0
169,685
1
W
Persephone
8,047
805
28
3
0
190,090
0
W
Sun Wukong
8,891
889
43
4
0
221,149
1
L
Hou Yi
6,846
685
42
4
0
168,946
0
L
Ravana
7,915
792
16
2
0
171,853
0
W
Ah Muzen Cab
8,078
808
41
4
0
208,037
1
L
Ganesha
7,502
750
24
2
0
185,437
1
L
Eset
7,259
726
56
6
0
193,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role