Player Matchup

Baron Samedi
Baron Samedi
Buebito6052
Baron Samedi
Level 66
God Stats
1W - 2L
1,329 SR
Queue Stats
10W - 8L
1,602 Elo+
Solo
Geb
Geb
Namrow
Geb
Level 145
God Stats
2W - 1L
1,863 SR
Queue Stats
128W - 131L
1,947 Elo+
Party 1
Anhur
Anhur
SharperGnome78
Anhur
Level 157
God Stats
5W - 0L
1,502 SR
Queue Stats
90W - 54L
1,721 Elo+
Party 1
Team Averages
Level 123
1,565 SR
1,757 Elo+

VS

Team Averages
Level 116
1,492 SR
1,599 Elo+
Guan Yu
Guan Yu
HopelesWanderer1
Guan Yu
Level 156
God Stats
2W - 3L
1,224 SR
Queue Stats
211W - 185L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Jizm475
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
detch01
Horus
Level 146
God Stats
5W - 1L
1,751 SR
Queue Stats
23W - 18L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buebito6052
Baron Samedi
15
3 / 2 / 10
10,486
699
16,699
12,016
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
Namrow
Geb
15
2 / 1 / 9
9,767
651
10,787
14,696
15,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 4 / 5
11,529
769
24,700
18,945
6,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,880
659
11,437
28,377
25,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Jizm475
Baron Samedi
12
0 / 5 / 3
8,650
577
8,796
13,322
5,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
detch01
Horus
15
3 / 4 / 4
10,899
727
12,852
27,079
22,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Buebito6052
Baron Samedi
3
2
10
4
L
4
4
3
1.38
L
Baron Samedi
Jizm475
Baron Samedi
0
5
3
0.3
W
Geb
Namrow
Geb
2
1
9
6.5
W
8
4
5
2.63
L
Horus
detch01
Horus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,186
Damage
33,085
45,657
Taken
68,778
27,497
Mitigated
53,503
20,194
Healing
33,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Buebito6052
Baron Samedi
16,699
1,382
4,088
4,936
12,016
4,711
318
1,877
10,139
41,885
0
L
11,437
1,891
4,950
7,642
28,377
25,527
77
12,134
15,575
0
25,782
L
Baron Samedi
Jizm475
Baron Samedi
8,796
1,008
2,647
3,041
13,322
5,618
612
5,569
7,483
34,082
0
W
Geb
Namrow
Geb
10,787
932
0
3,925
14,696
15,823
402
5,172
9,524
25,591
0
W
24,700
14,788
274
6,971
18,945
6,963
2,063
2,157
16,788
0
64,328
L
Horus
detch01
Horus
12,852
6,242
4,665
10,806
27,079
22,358
309
8,925
17,734
0
29,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
29,429
145
Minions Killed
116
8
Camps Cleared
4
751,100
Distance Traveled
791,646
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,486
699
39
3
1
247,006
2
L
Guan Yu
9,880
659
42
3
1
286,680
1
L
Baron Samedi
8,650
577
48
3
1
228,650
0
W
Geb
9,767
651
28
2
0
277,525
0
W
Anhur
11,529
769
78
5
7
226,569
2
L
Horus
10,899
727
26
2
2
276,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role