Player Matchup

Nemesis
Nemesis
BlackTiger7
Nemesis
Level 120
God Stats
3W - 2L
1,478 SR
Queue Stats
4W - 3L
1,806 Elo+
Solo
Bastet
Bastet
DeFaMiir
Bastet
Level 65
God Stats
3W - 1L
1,860 SR
Queue Stats
46W - 44L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
GULLT9
Nu Wa
Level 66
God Stats
9W - 3L
1,802 SR
Queue Stats
16W - 17L
1,509 Elo+
Party 1
Ymir
Ymir
GallowsHumuor
Ymir
Level 88
God Stats
9W - 10L
1,644 SR
Queue Stats
513W - 524L
1,286 Elo+
Solo
Izanami
Izanami
iN1nja
Izanami
Level 58
God Stats
7W - 11L
1,470 SR
Queue Stats
27W - 48L
1,346 Elo+
Solo
Team Averages
Level 79
1,651 SR
1,488 Elo+

VS

Team Averages
Level 77
1,455 SR
1,425 Elo+
Cupid
Cupid
IMIGHTSMITE
Cupid
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
Jeremius
Sol
Level 111
God Stats
22W - 12L
1,500 SR
Queue Stats
230W - 204L
1,573 Elo+
Solo
Ravana
Ravana
LucienWolfswift
Ravana
Level 113
God Stats
19W - 17L
1,455 SR
Queue Stats
701W - 761L
1,357 Elo+
Solo
Ares
Ares
XXwoLF-_-PedroXX
Ares
Level 38
God Stats
4W - 2L
1,669 SR
Queue Stats
240W - 275L
1,340 Elo+
Party 2
Bellona
Bellona
Xx_MLK_P0T4T0_xX
Bellona
Level 43
God Stats
2W - 3L
1,150 SR
Queue Stats
122W - 138L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackTiger7
Nemesis
10
2 / 5 / 1
6,456
461
2,984
7,399
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
DeFaMiir
Bastet
10
1 / 7 / 2
5,905
422
5,765
10,482
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
GULLT9
Nu Wa
10
1 / 4 / 2
6,276
448
7,675
7,323
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
7,124
509
3,107
10,250
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
iN1nja
Izanami
11
0 / 5 / 2
6,787
485
5,020
10,337
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,557
611
9,777
8,544
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 7
8,511
608
11,267
9,208
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 9
9,170
655
5,898
7,673
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 6
7,084
506
3,019
11,897
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 2 / 1
8,405
600
4,064
9,000
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
23
23
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlackTiger7
Nemesis
2
5
1
0.5
L
Bastet
DeFaMiir
Bastet
1
7
2
0.29
L
Nu Wa
GULLT9
Nu Wa
1
4
2
0.5
L
1
2
2
1
W
7
0
7
10.5
W
5
2
7
4.25
W
5
0
9
9.5
W
0
1
6
3
W
6
2
1
3.25
L
Izanami
iN1nja
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
34,025
45,791
Taken
46,322
22,086
Mitigated
27,378
10,804
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlackTiger7
Nemesis
2,984
679
167
1,241
7,399
5,911
0
1,476
5,682
0
24,592
L
Bastet
DeFaMiir
Bastet
5,765
835
0
2,786
10,482
2,865
0
4,025
6,457
0
25,192
L
Nu Wa
GULLT9
Nu Wa
7,675
1,355
0
1,497
7,323
2,064
145
2,201
5,122
34,117
0
L
3,107
477
144
2,372
10,250
7,986
0
3,586
6,584
17,862
0
W
9,777
4,461
0
5,700
8,544
2,840
1,472
1,347
7,157
0
48,052
W
11,267
3,653
0
5,232
9,208
3,635
189
3,305
5,903
49,959
4,658
W
5,898
1,721
0
1,644
7,673
3,416
605
1,025
6,611
0
71,734
W
3,019
94
0
2,559
11,897
10,883
204
2,971
8,926
18,532
0
W
4,064
713
0
870
9,000
6,604
1,110
2,308
6,304
0
31,932
L
Izanami
iN1nja
Izanami
5,020
3,008
0
2,597
10,337
3,260
0
1,860
8,434
0
54,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
41,727
288
Minions Killed
435
0
Camps Cleared
0
1,346,019
Distance Traveled
1,441,823
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,456
461
45
3
0
257,838
6
L
Bastet
5,905
422
38
3
0
306,248
3
L
Nu Wa
6,276
448
50
4
0
251,158
4
L
Ymir
7,124
509
44
3
0
288,714
3
W
Cupid
8,557
611
91
7
0
278,371
3
W
Sol
8,511
608
108
8
0
319,484
1
W
Ravana
9,170
655
136
10
0
286,014
2
W
Ares
7,084
506
26
2
0
268,092
0
W
Bellona
8,405
600
74
5
0
289,862
0
L
Izanami
6,787
485
111
8
0
242,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role