Player Matchup

Sun Wukong
Sun Wukong
DarthHazo
Sun Wukong
Level 75
God Stats
3W - 1L
1,821 SR
Queue Stats
74W - 82L
1,590 Elo+
Party 1
Thor
Thor
ItzBenjyyy
Thor
Level 89
God Stats
5W - 2L
1,720 SR
Queue Stats
213W - 201L
1,608 Elo+
Party 1
Artio
Artio
KillyLL
Artio
Level 16
God Stats
1W - 0L
1,401 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 3
Nox
Nox
Palomino0712
Nox
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 207L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
SchnitzeL6969
Danzaburou
Level 49
God Stats
8W - 10L
1,680 SR
Queue Stats
125W - 110L
1,566 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,566 Elo+

VS

Team Averages
Level 77
1,516 SR
1,394 Elo+
Anubis
Anubis
BlabbySnail565
Anubis
Level 106
God Stats
10W - 16L
1,598 SR
Queue Stats
78W - 88L
1,434 Elo+
Party 4
Guan Yu
Guan Yu
KarmazynowyTrup
Guan Yu
Level 16
God Stats
3W - 4L
1,792 SR
Queue Stats
46W - 48L
1,251 Elo+
Party 2
Chernobog
Chernobog
Shadow666
Chernobog
Level 128
God Stats
5W - 4L
1,470 SR
Queue Stats
91W - 100L
1,248 Elo+
Party 2
Ravana
Ravana
TisTisBang
Ravana
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
130W - 124L
1,502 Elo+
Party 4
Kali
Kali
hatvankoso
Kali
Level 48
God Stats
20W - 21L
1,437 SR
Queue Stats
60W - 78L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthHazo
Sun Wukong
11
1 / 3 / 4
7,341
459
4,593
11,894
5,313
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 0 / 14
9,718
607
12,966
8,538
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
KillyLL
Artio
13
0 / 1 / 13
8,085
505
3,774
11,729
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 2 / 6
9,611
601
10,579
7,205
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SchnitzeL6969
Danzaburou
15
7 / 0 / 8
9,364
585
11,134
4,477
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,699
481
5,692
12,665
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 1
7,152
447
1,691
13,272
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Shadow666
Chernobog
14
3 / 5 / 0
8,534
533
4,753
10,192
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
TisTisBang
Ravana
15
2 / 4 / 0
9,042
565
12,265
10,433
8,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
7,015
438
3,109
13,158
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
27
Kills
6
6
Deaths
27
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Sun Wukong
DarthHazo
Sun Wukong
1
3
4
1
W
10
0
14
17
L
0
5
1
0.1
W
Artio
KillyLL
Artio
0
1
13
6.5
W
9
2
6
6
W
Danzaburou
SchnitzeL6969
Danzaburou
7
0
8
11
L
Chernobog
Shadow666
Chernobog
3
5
0
0.6
L
Ravana
TisTisBang
Ravana
2
4
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
27,510
43,843
Taken
59,720
21,190
Mitigated
30,276
11,724
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,692
246
0
2,819
12,665
4,941
306
5,168
7,241
37,714
0
W
Sun Wukong
DarthHazo
Sun Wukong
4,593
919
0
3,023
11,894
5,313
0
157
11,737
0
33,807
W
12,966
4,101
0
1,170
8,538
2,970
0
921
7,617
0
54,475
L
1,691
271
486
1,777
13,272
10,647
101
3,655
9,533
0
21,058
W
Artio
KillyLL
Artio
3,774
702
752
4,466
11,729
8,798
376
1,442
10,287
26,074
0
W
10,579
1,108
0
633
7,205
2,568
156
2,167
5,038
53,358
0
W
Danzaburou
SchnitzeL6969
Danzaburou
11,134
3,831
0
1,680
4,477
1,541
720
1,005
3,472
0
50,792
L
Chernobog
Shadow666
Chernobog
4,753
2,879
0
2,975
10,192
2,432
420
1,429
8,737
0
52,315
L
Ravana
TisTisBang
Ravana
12,265
4,865
0
2,943
10,433
8,666
88
590
9,843
0
62,812
L
3,109
1,775
0
4,314
13,158
3,590
0
2,997
10,013
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
39,442
381
Minions Killed
442
0
Camps Cleared
0
1,496,553
Distance Traveled
1,430,846
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,699
481
84
5
0
269,433
3
W
Sun Wukong
7,341
459
71
4
0
208,818
3
W
Thor
9,718
607
89
6
0
342,815
4
L
Guan Yu
7,152
447
34
2
0
298,935
4
W
Artio
8,085
505
36
2
0
332,615
0
W
Nox
9,611
601
101
6
0
294,532
1
W
Danzaburou
9,364
585
84
5
0
317,773
2
L
Chernobog
8,534
533
110
7
0
261,412
6
L
Ravana
9,042
565
131
8
0
270,155
1
L
Kali
7,015
438
83
5
0
330,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role