Player Matchup

Nemesis
Nemesis
DaddyKenobi3
Nemesis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 3
Ymir
Ymir
UncleOhnaka
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,701 Elo+
Party 3
Chaac
Chaac
juan517corredor
Chaac
Level 66
God Stats
4W - 3L
1,100 SR
Queue Stats
7W - 9L
1,159 Elo+
Solo
Agni
Agni
xImCoppercito
Agni
Level 97
God Stats
45W - 31L
1,695 SR
Queue Stats
199W - 176L
1,721 Elo+
Party 1
Izanami
Izanami
xImJumpercito
Izanami
Level 88
God Stats
8W - 4L
1,938 SR
Queue Stats
176W - 166L
1,628 Elo+
Party 1
Team Averages
Level 93
1,547 SR
1,582 Elo+

VS

Team Averages
Level 101
1,681 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aifel_bejbe
Ah Muzen Cab
Level 109
God Stats
5W - 4L
1,908 SR
Queue Stats
15W - 26L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
AvoidingTuba141
Ah Puch
Level 120
God Stats
8W - 4L
1,759 SR
Queue Stats
181W - 184L
1,736 Elo+
Solo
Tyr
Tyr
LeBloodz93
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,653 Elo+
Solo
Geb
Geb
Richtrik8
Geb
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
VulpineLiberty
Cliodhna
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
25W - 14L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyKenobi3
Nemesis
13
2 / 0 / 4
7,788
519
5,940
10,776
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 9
7,340
489
5,451
10,876
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 1
7,384
492
4,482
10,725
10,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
10 / 2 / 1
8,779
585
15,545
7,284
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
4 / 2 / 6
8,825
588
14,223
9,525
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aifel_bejbe
Ah Muzen Cab
10
1 / 6 / 0
6,532
435
6,181
13,240
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 1
8,176
545
8,250
14,439
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 0
8,986
599
10,359
14,860
10,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
6,536
436
2,352
12,577
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
12
1 / 4 / 1
7,118
475
5,524
11,572
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
6
6
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aifel_bejbe
Ah Muzen Cab
1
6
0
0.17
L
1
4
1
0.38
W
Nemesis
DaddyKenobi3
Nemesis
2
0
4
4
L
3
1
0
3
L
0
3
1
0.17
W
1
1
9
5.5
L
Cliodhna
1
4
1
0.38
W
1
1
1
1.5
W
10
2
1
5.25
W
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,641
Damage
32,666
49,186
Taken
66,688
32,124
Mitigated
26,854
14,367
Healing
28,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aifel_bejbe
Ah Muzen Cab
6,181
2,280
0
4,306
13,240
2,141
0
4,541
8,699
0
36,687
L
8,250
231
0
6,433
14,439
3,522
216
6,424
8,015
57,182
0
W
Nemesis
DaddyKenobi3
Nemesis
5,940
1,848
0
5,849
10,776
4,426
0
2,158
8,618
0
53,535
L
10,359
668
0
7,946
14,860
10,636
0
1,929
12,931
11,348
49,049
L
2,352
300
914
3,603
12,577
6,275
0
4,083
8,494
13,146
0
W
5,451
1,228
0
1,170
10,876
11,046
0
4,040
6,836
16,180
0
L
Cliodhna
5,524
758
0
5,556
11,572
4,280
0
4,019
7,553
0
39,417
W
4,482
861
0
4,271
10,725
10,153
0
1,416
9,309
0
41,523
W
15,545
438
0
487
7,284
2,786
75
3,287
3,997
58,859
0
W
Izanami
14,223
8,678
0
2,590
9,525
3,713
1,448
2,237
7,288
0
77,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
37,348
471
Minions Killed
400
0
Camps Cleared
0
1,468,986
Distance Traveled
1,462,884
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,532
435
65
4
0
287,286
1
L
Ah Puch
8,176
545
114
8
0
286,700
0
W
Nemesis
7,788
519
97
6
0
324,690
5
L
Tyr
8,986
599
120
8
0
316,874
3
L
Geb
6,536
436
20
1
0
293,376
5
W
Ymir
7,340
489
33
2
0
280,621
3
L
Cliodhna
7,118
475
81
5
0
278,648
0
W
Chaac
7,384
492
86
6
0
282,351
3
W
Agni
8,779
585
99
7
0
305,769
3
W
Izanami
8,825
588
156
10
0
275,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role