Player Matchup

Hades
Hades
Silver III
 
Hades
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
JaredGriffin
Horus
Silver III
Level 127
God Stats
1W - 4L
1,751 SR
Queue Stats
12W - 15L
1,412 MMR
Solo
Discordia
Discordia
Silver II
ROZhEB
Discordia
Silver II
Level 124
God Stats
48W - 60L
1,452 SR
Queue Stats
155W - 224L
1,281 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,568 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,368 SR
1,260 MMR
Chaac
Chaac
Silver III
CodyNoSkills
Chaac
Silver III
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
25W - 49L
1,156 MMR
Solo
Nox
Nox
Gold V
DreadedLeviticus
Nox
Gold V
Level 125
God Stats
22W - 28L
1,489 SR
Queue Stats
88W - 103L
1,459 MMR
Solo
Athena
Athena
Silver V
Luizmarlon
Athena
Silver V
Level 116
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 62L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 3 / 12
12,582
699
14,413
16,904
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 9
12,890
716
16,476
20,387
16,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
ROZhEB
Discordia
18
7 / 2 / 10
13,557
753
19,717
7,517
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetAh Muzen CabFenrirGilgameshSol

VS

Bans
AchillesOdinSobekCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,413
634
15,484
18,835
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 9 / 5
11,173
621
10,400
15,409
4,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Luizmarlon
Athena
16
2 / 5 / 5
11,604
645
7,947
27,369
26,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
7
8
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
12
3.33
L
4
4
3
1.38
L
1
9
5
0.39
W
7
3
9
3.83
L
Athena
Luizmarlon
Athena
2
5
5
0.9
W
Discordia
ROZhEB
Discordia
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
33,831
44,808
Taken
61,613
34,886
Mitigated
44,390
19,218
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,413
801
1,236
7,478
16,904
15,840
879
7,349
9,026
48,602
0
L
15,484
1,757
1,029
9,226
18,835
13,040
0
11,718
7,051
0
48,205
L
10,400
605
0
630
15,409
4,966
0
7,963
7,053
70,913
0
W
16,476
6,706
2,291
6,848
20,387
16,272
639
7,887
11,741
0
28,862
L
Athena
Luizmarlon
Athena
7,947
1,347
708
5,516
27,369
26,384
0
13,892
12,955
26,004
0
W
Discordia
ROZhEB
Discordia
19,717
2,137
0
1,365
7,517
2,774
1,531
3,259
4,164
69,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
34,190
194
Minions Killed
201
10
Camps Cleared
5
927,957
Distance Traveled
898,273
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,582
699
68
4
5
303,236
8
L
Chaac
11,413
634
50
3
1
338,807
1
L
Nox
11,173
621
109
6
4
257,232
2
W
Horus
12,890
716
21
1
3
318,926
4
L
Athena
11,604
645
42
2
0
302,234
4
W
Discordia
13,557
753
105
6
2
305,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role