Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DennyInTheSky
Hades
Level 67
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 2
Sobek
Sobek
ImZeloX13
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo
Sol
Sol
Makankosappo
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,180 Elo+
Party 2
Amaterasu
Amaterasu
silver895
Amaterasu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,392 Elo+
Party 2
Team Averages
Level 53
1,465 SR
1,356 Elo+

VS

Team Averages
Level 41
1,482 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Soqaa
Ullr
Level 28
God Stats
8W - 7L
1,511 SR
Queue Stats
88W - 98L
1,450 Elo+
Party 3
Izanami
Izanami
XxSancixX
Izanami
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 45L
1,367 Elo+
Party 1
Hades
Hades
ianysg23
Hades
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 88L
1,476 Elo+
Party 3
Ymir
Ymir
r0adk1ll
Ymir
Level 29
God Stats
2W - 5L
1,398 SR
Queue Stats
26W - 46L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 5 / 4
13,247
736
23,356
16,606
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 6
11,196
622
15,372
19,619
16,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
ImZeloX13
Sobek
15
0 / 12 / 5
10,436
580
4,222
18,145
9,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 8 / 7
12,221
679
16,870
17,679
6,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
silver895
Amaterasu
19
1 / 4 / 9
12,649
703
13,853
28,944
32,540
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 5 / 13
14,250
792
19,953
23,985
12,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Soqaa
Ullr
20
8 / 1 / 15
14,218
790
16,653
13,982
7,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
XxSancixX
Izanami
20
8 / 7 / 12
14,909
828
26,007
23,287
11,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
ianysg23
Hades
20
9 / 0 / 14
13,967
776
16,197
11,191
7,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
4 / 0 / 24
14,566
809
7,041
23,122
23,670
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
13
Kills
36
36
Deaths
13
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
4
1.8
W
Hel
 
Hel
7
5
13
2.7
L
2
7
6
0.71
L
Sobek
ImZeloX13
Sobek
0
12
5
0.21
L
3
8
7
0.81
W
Ullr
Soqaa
Ullr
8
1
15
15.5
W
Izanami
XxSancixX
Izanami
8
7
12
2
W
Hades
ianysg23
Hades
9
0
14
16
W
Ymir
4
0
24
16
L
Amaterasu
silver895
Amaterasu
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,673
Damage
85,851
100,993
Taken
95,567
70,978
Mitigated
63,029
18,754
Healing
50,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
23,356
945
0
2,628
16,606
5,726
896
7,774
8,782
78,663
0
W
Hel
 
Hel
19,953
1,397
8,695
12,946
23,985
12,970
711
16,626
7,359
62,483
0
L
15,372
717
218
2,775
19,619
16,524
366
7,911
11,624
30,981
0
L
Sobek
ImZeloX13
Sobek
4,222
332
0
821
18,145
9,662
506
6,564
11,521
15,648
0
L
16,870
6,377
0
2,496
17,679
6,526
604
9,579
7,978
35,155
0
W
Ullr
Soqaa
Ullr
16,653
6,608
0
5,416
13,982
7,439
520
8,201
5,781
0
73,711
W
Izanami
XxSancixX
Izanami
26,007
22,489
665
4,903
23,287
11,522
5,974
13,092
10,195
0
67,116
W
Hades
ianysg23
Hades
16,197
559
757
4,649
11,191
7,428
1,627
6,974
4,217
47,121
0
W
Ymir
7,041
1,369
5,426
6,709
23,122
23,670
493
15,100
8,022
23,613
0
L
Amaterasu
silver895
Amaterasu
13,853
3,518
2,423
7,393
28,944
32,540
789
10,897
17,763
265
37,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
71,910
250
Minions Killed
360
0
Camps Cleared
0
1,595,998
Distance Traveled
1,731,720
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,247
736
109
6
0
358,246
0
W
Hel
14,250
792
84
5
0
362,327
1
L
Hades
11,196
622
45
3
0
299,146
1
L
Sobek
10,436
580
19
1
0
236,751
5
L
Sol
12,221
679
39
2
0
313,432
0
W
Ullr
14,218
790
104
6
0
365,198
2
W
Izanami
14,909
828
90
5
0
303,303
0
W
Hades
13,967
776
56
3
0
353,848
0
W
Ymir
14,566
809
26
1
0
347,044
4
L
Amaterasu
12,649
703
38
2
0
388,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role