Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
sk8uv
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Achilles
Achilles
СыеОтца
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,720 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,530 Elo+

VS

Team Averages
Level 28
1,535 SR
1,381 Elo+
Zeus
Zeus
Emphasizes
Zeus
Level 25
God Stats
1W - 4L
1,425 SR
Queue Stats
10W - 17L
1,350 Elo+
Solo
Yemoja
Yemoja
Robertotsumpake
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,195 Elo+
Party 2
Nemesis
Nemesis
elu61
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,320 Elo+
Solo
Eset
Eset
ennufii
Eset
Level 67
God Stats
2W - 6L
1,421 SR
Queue Stats
23W - 31L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
ghanout
Cthulhu
Level 5
God Stats
3W - 4L
1,831 SR
Queue Stats
7W - 10L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 1 / 3
9,363
936
12,549
10,175
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
16
7 / 1 / 8
8,735
874
10,967
5,001
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
14
4 / 1 / 5
7,824
782
4,329
6,007
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
sk8uv
Anubis
14
2 / 0 / 12
7,673
767
11,622
4,929
2,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
4 / 0 / 9
7,895
790
5,427
7,051
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,904
690
4,270
7,171
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
6,818
682
4,986
12,815
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
elu61
Nemesis
11
0 / 8 / 0
6,302
630
1,305
9,868
2,841
Eset
ennufii
Eset
13
1 / 6 / 0
7,064
706
3,328
9,327
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ghanout
Cthulhu
13
0 / 5 / 0
6,780
678
6,067
14,424
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
27
Kills
2
3
Deaths
28
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
3
11.5
W
Scylla
 
Scylla
7
1
8
11
W
Loki
 
Loki
4
1
5
6.5
L
1
4
1
0.38
L
0
5
0
0
L
Nemesis
elu61
Nemesis
0
8
0
0
L
Eset
ennufii
Eset
1
6
0
0.17
L
Cthulhu
ghanout
Cthulhu
0
5
0
0
W
Anubis
sk8uv
Anubis
2
0
12
8
W
Achilles
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
19,956
33,163
Taken
53,605
15,554
Mitigated
24,913
7,037
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,549
7,682
0
3,249
10,175
3,606
1,071
4,784
4,155
0
39,682
W
Scylla
 
Scylla
10,967
1,463
194
491
5,001
1,787
949
3,052
1,645
39,252
0
W
Loki
 
Loki
4,329
1,502
0
764
6,007
2,240
815
2,913
2,970
0
16,573
L
4,270
514
0
1,180
7,171
1,460
0
3,281
3,851
18,844
0
L
4,986
1,387
1,205
1,084
12,815
8,365
0
4,664
7,912
12,612
0
L
Nemesis
elu61
Nemesis
1,305
264
0
0
9,868
2,841
0
5,300
4,531
0
10,452
L
Eset
ennufii
Eset
3,328
134
181
123
9,327
2,775
0
1,759
7,426
16,315
0
L
Cthulhu
ghanout
Cthulhu
6,067
174
0
1,908
14,424
9,472
0
7,585
6,683
22,445
0
W
Anubis
sk8uv
Anubis
11,622
606
0
1,636
4,929
2,345
177
3,942
905
22,046
0
W
Achilles
5,427
1,697
0
703
7,051
5,576
462
3,306
3,637
0
11,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
33,868
219
Minions Killed
134
0
Camps Cleared
0
993,864
Distance Traveled
858,911
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,363
936
66
7
0
177,953
0
W
Scylla
8,735
874
65
7
0
192,403
0
W
Loki
7,824
782
39
4
0
223,464
0
L
Zeus
6,904
690
31
3
0
175,149
2
L
Yemoja
6,818
682
19
2
0
178,400
2
L
Nemesis
6,302
630
19
2
0
145,615
4
L
Eset
7,064
706
33
3
0
186,810
2
L
Cthulhu
6,780
678
32
3
0
172,937
0
W
Anubis
7,673
767
30
3
0
196,948
1
W
Achilles
7,895
790
19
2
0
203,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role