Player Matchup

Thor
Thor
PitterGriffin
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,446 Elo+
Party 2
Nemesis
Nemesis
Shamballaa
Nemesis
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
284W - 259L
1,300 Elo+
Solo
Terra
Terra
The_Porsch
Terra
Level 78
God Stats
6W - 5L
1,500 SR
Queue Stats
839W - 888L
1,472 Elo+
Solo
Kukulkan
Kukulkan
bastek182
Kukulkan
Level 78
God Stats
8W - 5L
1,206 SR
Queue Stats
448W - 446L
1,482 Elo+
Solo
Ares
Ares
danunakaktak
Ares
Level 129
God Stats
2W - 2L
1,455 SR
Queue Stats
17W - 20L
1,524 Elo+
Party 2
Team Averages
Level 88
1,432 SR
1,445 Elo+

VS

Team Averages
Level 40
1,500 SR
1,261 Elo+
Bacchus
Bacchus
AviSalem21
Bacchus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 77L
1,130 Elo+
Party 1
Rama
Rama
Hidden-Bladez01
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,434 Elo+
Solo
Agni
Agni
MarcBoss123
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,423 Elo+
Solo
Chang'e
Chang'e
Mizrahov
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,239 Elo+
Party 1
Mercury
Mercury
TomerLoPo
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 17
13,119
820
18,932
20,838
11,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Shamballaa
Nemesis
20
16 / 5 / 18
14,070
879
22,830
19,081
11,255
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
20
1 / 2 / 23
11,707
732
4,944
18,314
20,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
bastek182
Kukulkan
20
14 / 5 / 20
13,591
849
30,545
15,339
9,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 27
12,914
807
19,679
21,932
35,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AviSalem21
Bacchus
18
2 / 4 / 12
10,820
676
11,741
28,903
40,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 10 / 7
10,271
642
10,459
18,701
8,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 10 / 10
11,186
699
23,087
20,329
9,784
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Mizrahov
Chang'e
19
10 / 8 / 6
12,512
782
17,957
20,936
18,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TomerLoPo
Mercury
16
3 / 17 / 7
10,682
668
6,463
21,017
9,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
62
49
Kills
20
20
Deaths
49
105
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AviSalem21
Bacchus
2
4
12
2
L
2
10
7
0.55
L
3
10
10
0.8
L
Chang'e
Mizrahov
Chang'e
10
8
6
1.63
W
12
4
17
5.13
W
Nemesis
Shamballaa
Nemesis
16
5
18
5
W
Terra
1
2
23
6.25
L
Mercury
TomerLoPo
Mercury
3
17
7
0.38
W
Kukulkan
bastek182
Kukulkan
14
5
20
4.8
W
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,930
Damage
69,707
95,504
Taken
109,886
88,548
Mitigated
85,929
34,124
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AviSalem21
Bacchus
11,741
1,681
808
8,686
28,903
40,212
256
14,143
14,760
18,720
0
L
10,459
9,361
1,797
3,459
18,701
8,576
783
9,952
8,749
0
21,854
L
23,087
3,526
688
3,547
20,329
9,784
170
10,537
9,792
46,058
0
L
Chang'e
Mizrahov
Chang'e
17,957
1,656
5,501
7,337
20,936
18,210
506
9,446
11,490
30,262
0
W
18,932
2,973
2,445
5,823
20,838
11,527
877
12,461
8,377
0
29,709
W
Nemesis
Shamballaa
Nemesis
22,830
14,017
1,850
6,766
19,081
11,255
989
10,822
8,259
0
36,512
W
Terra
4,944
792
5,258
6,191
18,314
20,851
1,017
11,263
7,051
11,958
0
L
Mercury
TomerLoPo
Mercury
6,463
3,213
175
248
21,017
9,147
614
11,090
9,927
0
17,597
W
Kukulkan
bastek182
Kukulkan
30,545
3,883
1,771
2,024
15,339
9,083
2,649
9,529
5,810
68,527
0
W
19,679
570
360
1,636
21,932
35,832
509
8,710
13,222
28,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,401
Gold Earned
55,471
148
Minions Killed
128
0
Camps Cleared
0
1,471,151
Distance Traveled
1,198,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,820
676
17
1
0
307,570
1
L
Rama
10,271
642
30
2
0
208,082
1
L
Agni
11,186
699
41
3
0
205,097
0
L
Chang'e
12,512
782
25
2
0
211,997
0
W
Thor
13,119
820
20
1
0
299,119
0
W
Nemesis
14,070
879
30
2
0
315,888
0
W
Terra
11,707
732
14
1
0
306,339
0
L
Mercury
10,682
668
15
1
0
266,219
0
W
Kukulkan
13,591
849
71
4
0
248,064
4
W
Ares
12,914
807
13
1
0
301,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role