Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Vectrox
Arachne
Level 64
God Stats
10W - 7L
1,551 SR
Queue Stats
66W - 55L
1,450 Elo+
Solo
Danzaburou
Danzaburou
barackuda2022
Danzaburou
Level 38
God Stats
3W - 6L
1,181 SR
Queue Stats
10W - 15L
1,341 Elo+
Solo
Zeus
Zeus
eberindesing
Zeus
Level 154
God Stats
12W - 15L
1,680 SR
Queue Stats
195W - 217L
1,498 Elo+
Solo
Mulan
Mulan
l4rsm4n
Mulan
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,415 Elo+

VS

Team Averages
Level 65
1,551 SR
1,438 Elo+
Discordia
Discordia
DiosJota
Discordia
Level 74
God Stats
4W - 9L
1,500 SR
Queue Stats
301W - 312L
1,500 Elo+
Solo
Anhur
Anhur
H3v1A
Anhur
Level 63
God Stats
0W - 4L
1,288 SR
Queue Stats
73W - 74L
1,375 Elo+
Solo
Awilix
Awilix
Vulpeeeeeee
Awilix
Level 79
God Stats
1W - 3L
1,702 SR
Queue Stats
172W - 194L
1,441 Elo+
Solo
Ymir
Ymir
ivibarco7
Ymir
Level 67
God Stats
2W - 3L
1,345 SR
Queue Stats
28W - 30L
1,503 Elo+
Solo
Bellona
Bellona
reystlinK
Bellona
Level 42
God Stats
4W - 2L
1,921 SR
Queue Stats
10W - 19L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 0 / 10
9,135
508
4,827
10,223
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Vectrox
Arachne
17
11 / 0 / 4
10,491
583
9,756
11,659
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
barackuda2022
Danzaburou
15
1 / 2 / 9
9,478
527
10,631
11,565
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 5
10,807
600
13,128
12,337
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
l4rsm4n
Mulan
16
5 / 4 / 4
10,309
573
11,139
13,786
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiosJota
Discordia
18
4 / 3 / 1
10,494
583
7,305
10,675
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
H3v1A
Anhur
14
2 / 6 / 0
8,648
480
9,129
13,943
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
17
5 / 3 / 3
10,341
575
9,261
15,243
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
0 / 6 / 2
8,121
451
4,588
17,378
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
reystlinK
Bellona
14
1 / 4 / 1
8,675
482
6,307
11,781
11,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
12
12
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
10
6
L
Discordia
DiosJota
Discordia
4
3
1
1.5
L
Anhur
H3v1A
Anhur
2
6
0
0.33
W
Arachne
Vectrox
Arachne
11
0
4
13
L
Awilix
5
3
3
2.17
W
Danzaburou
barackuda2022
Danzaburou
1
2
9
2.75
W
4
6
5
1.08
L
Ymir
0
6
2
0.17
W
Mulan
l4rsm4n
Mulan
5
4
4
1.75
L
Bellona
reystlinK
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
36,590
59,570
Taken
69,020
32,975
Mitigated
41,770
20,145
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,827
1,092
0
3,902
10,223
9,287
484
2,855
7,368
19,158
0
L
Discordia
DiosJota
Discordia
7,305
555
0
1,748
10,675
4,027
0
5,588
4,857
73,597
0
L
Anhur
H3v1A
Anhur
9,129
2,550
0
3,360
13,943
4,663
0
2,679
11,190
0
60,713
W
Arachne
Vectrox
Arachne
9,756
6,948
0
5,443
11,659
3,743
501
1,572
10,087
0
53,995
L
Awilix
9,261
3,188
0
5,268
15,243
5,565
0
2,355
12,412
0
64,140
W
Danzaburou
barackuda2022
Danzaburou
10,631
5,538
0
4,667
11,565
3,793
0
1,421
10,144
0
60,765
W
13,128
923
240
3,852
12,337
3,881
1,706
4,444
7,893
95,837
0
L
Ymir
4,588
374
0
2,576
17,378
16,327
0
6,018
11,192
30,686
0
W
Mulan
l4rsm4n
Mulan
11,139
1,600
0
2,041
13,786
12,271
751
2,714
11,072
7,265
52,403
L
Bellona
reystlinK
Bellona
6,307
1,178
0
1,928
11,781
11,188
361
1,769
9,415
9,094
38,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
46,279
507
Minions Killed
537
0
Camps Cleared
0
1,740,918
Distance Traveled
1,672,632
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,135
508
16
1
0
366,476
2
L
Discordia
10,494
583
138
8
0
352,053
4
L
Anhur
8,648
480
135
8
0
293,107
1
W
Arachne
10,491
583
89
5
0
414,730
5
L
Awilix
10,341
575
116
6
0
418,121
1
W
Danzaburou
9,478
527
110
6
0
324,411
1
W
Zeus
10,807
600
178
10
0
296,753
2
L
Ymir
8,121
451
41
2
0
330,374
7
W
Mulan
10,309
573
114
6
0
338,548
4
L
Bellona
8,675
482
107
6
0
278,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role