Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fezz_25
Khepri
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,158 Elo+
Solo
Anhur
Anhur
MegaBecker
Anhur
Level 95
God Stats
0W - 7L
1,500 SR
Queue Stats
499W - 491L
1,514 Elo+
Solo
Horus
Horus
T HALL 0305
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 204L
1,500 Elo+
Solo
Zeus
Zeus
modeouss
Zeus
Level 68
God Stats
2W - 1L
1,370 SR
Queue Stats
44W - 33L
1,518 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,438 Elo+

VS

Team Averages
Level 67
1,500 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
TastePeachy
Tsukuyomi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,637 Elo+
Party 1
Vamana
Vamana
Tehflash
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
ViTaL_Memoriez
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Hun Batz
Hun Batz
merkinallday81
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
Anubis
Anubis
private_gunny
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
0 / 5 / 10
9,653
536
9,490
19,901
9,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Fezz_25
Khepri
17
0 / 4 / 14
10,025
557
8,686
21,679
19,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Anhur
20
6 / 5 / 9
11,934
663
25,041
19,187
6,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 11
11,085
616
12,208
25,568
22,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
20
8 / 4 / 8
12,621
701
42,085
15,475
7,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TastePeachy
Tsukuyomi
20
7 / 3 / 14
12,848
714
24,256
19,011
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Tehflash
Vamana
20
1 / 1 / 16
12,936
719
17,992
29,869
23,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
20
5 / 4 / 16
13,081
727
11,789
25,407
24,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
17
2 / 5 / 12
11,288
627
10,729
16,795
7,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 4 / 13
13,255
736
27,042
22,794
11,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
17
Kills
23
23
Deaths
17
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
10
1
L
Khepri
Fezz_25
Khepri
0
4
14
1.75
L
Anhur
6
5
9
2.1
L
3
5
11
1.7
W
Tsukuyomi
TastePeachy
Tsukuyomi
7
3
14
4.67
W
Vamana
Tehflash
Vamana
1
1
16
9
W
Sylvanus
5
4
16
3.25
W
Hun Batz
2
5
12
1.6
L
Zeus
8
4
8
3
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,510
Damage
91,808
101,810
Taken
113,876
65,870
Mitigated
79,233
46,051
Healing
73,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,490
1,702
4,717
5,863
19,901
9,628
0
9,585
9,714
0
15,683
L
Khepri
Fezz_25
Khepri
8,686
549
5,752
5,479
21,679
19,594
19
7,994
13,358
18,333
0
L
Anhur
25,041
15,084
3,683
5,284
19,187
6,955
0
8,412
10,467
0
49,242
L
12,208
6,399
6,122
6,791
25,568
22,625
0
7,387
17,578
0
23,181
W
Tsukuyomi
TastePeachy
Tsukuyomi
24,256
6,226
2,403
6,400
19,011
11,859
573
8,430
10,581
0
40,495
W
Vamana
Tehflash
Vamana
17,992
8,901
5,305
14,453
29,869
23,963
626
11,063
18,806
0
39,207
W
Sylvanus
11,789
3,596
18,822
11,129
25,407
24,455
1,970
13,270
12,137
20,905
0
W
Hun Batz
10,729
3,171
1,257
2,239
16,795
7,645
1,348
7,025
9,770
0
21,652
L
Zeus
42,085
3,744
1,493
867
15,475
7,068
120
5,453
9,615
73,042
0
W
27,042
1,847
1,865
9,891
22,794
11,311
1,080
10,983
11,811
55,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,318
Gold Earned
63,408
190
Minions Killed
175
0
Camps Cleared
0
1,655,718
Distance Traveled
1,674,724
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,653
536
20
1
0
356,110
0
L
Khepri
10,025
557
11
1
0
346,200
0
L
Anhur
11,934
663
51
3
0
318,465
1
L
Horus
11,085
616
23
1
0
337,444
0
W
Tsukuyomi
12,848
714
25
1
0
364,824
0
W
Vamana
12,936
719
53
3
0
393,129
0
W
Sylvanus
13,081
727
23
1
0
296,273
0
W
Hun Batz
11,288
627
10
1
0
348,878
1
L
Zeus
12,621
701
85
5
0
297,499
0
W
Anubis
13,255
736
64
4
0
271,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role