Player Matchup

Bacchus
Bacchus
Bl nd Sh oT
Bacchus
Level 48
God Stats
12W - 13L
1,407 SR
Queue Stats
50W - 65L
1,271 Elo+
Party 1
Artemis
Artemis
RJAngelo
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,236 Elo+
Party 1
Sol
Sol
yNuuuuBr
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,391 Elo+
Solo
Team Averages
Level 37
1,469 SR
1,299 Elo+

VS

Team Averages
Level 65
1,515 SR
1,549 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
Level 8
God Stats
7W - 0L
1,758 SR
Queue Stats
35W - 7L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
Peck3rwould
Guan Yu
Level 81
God Stats
2W - 1L
1,288 SR
Queue Stats
52W - 38L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bl nd Sh oT
Bacchus
14
5 / 2 / 4
9,646
689
7,077
10,069
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
RJAngelo
Artemis
13
2 / 5 / 6
8,877
634
9,919
14,329
3,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 8 / 5
8,995
643
10,743
14,235
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 11
9,857
704
8,001
6,475
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
18
11 / 1 / 3
11,981
856
15,715
11,628
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Peck3rwould
Guan Yu
15
2 / 5 / 10
9,634
688
8,909
17,154
17,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
15
15
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
11
2.5
L
Bacchus
Bl nd Sh oT
Bacchus
5
2
4
3.5
W
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
11
1
3
12.5
W
Guan Yu
Peck3rwould
Guan Yu
2
5
10
1.4
L
Artemis
RJAngelo
Artemis
2
5
6
1
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
32,625
38,633
Taken
35,257
20,373
Mitigated
24,624
6,757
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,001
245
362
432
6,475
2,112
54
3,414
2,798
30,075
0
L
Bacchus
Bl nd Sh oT
Bacchus
7,077
173
184
1,208
10,069
13,526
120
2,306
7,645
18,228
0
W
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
15,715
7,111
0
7,616
11,628
5,084
2,883
5,120
6,387
0
76,724
W
Guan Yu
Peck3rwould
Guan Yu
8,909
355
897
4,962
17,154
17,428
0
7,901
8,802
0
18,276
L
Artemis
RJAngelo
Artemis
9,919
4,506
0
1,190
14,329
3,678
258
4,030
9,941
0
24,620
L
10,743
3,481
168
4,007
14,235
3,169
0
1,792
12,056
38,465
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
31,472
156
Minions Killed
175
3
Camps Cleared
10
705,616
Distance Traveled
797,081
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,857
704
56
4
0
237,489
0
L
Bacchus
9,646
689
28
2
0
287,224
0
W
Ah Muzen Cab
11,981
856
103
7
10
295,501
1
W
Guan Yu
9,634
688
16
1
0
264,091
4
L
Artemis
8,877
634
58
4
1
206,870
3
L
Sol
8,995
643
70
5
2
211,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role