Player Matchup

Sylvanus
Sylvanus
Cr0nex33
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,370 Elo+
Solo
Vamana
Vamana
HugoTartaDeFresa
Vamana
Level 124
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 9L
1,380 Elo+
Solo
Bellona
Bellona
Ildsgate
Bellona
Level 85
God Stats
5W - 3L
1,750 SR
Queue Stats
26W - 35L
1,527 Elo+
Solo
Serqet
Serqet
Soll133
Serqet
Level 154
God Stats
3W - 3L
1,730 SR
Queue Stats
86W - 98L
1,525 Elo+
Solo
Neith
Neith
ecksbeats
Neith
Level 124
God Stats
1W - 2L
1,517 SR
Queue Stats
16W - 22L
1,378 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,436 Elo+

VS

Team Averages
Level 87
1,533 SR
1,595 Elo+
Mercury
Mercury
Bradeo
Mercury
Level 127
God Stats
26W - 12L
1,593 SR
Queue Stats
262W - 235L
1,579 Elo+
Solo
Hercules
Hercules
GEZOHNIDAS
Hercules
Level 123
God Stats
3W - 2L
1,268 SR
Queue Stats
96W - 112L
1,359 Elo+
Solo
Merlin
Merlin
HereGod
Merlin
Level 102
God Stats
13W - 11L
1,472 SR
Queue Stats
94W - 90L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
KaradenizOOO61
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,892 Elo+
Solo
Ra
Ra
MrEfiSiensia
Ra
Level 17
God Stats
3W - 0L
1,833 SR
Queue Stats
6W - 3L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cr0nex33
Sylvanus
14
1 / 9 / 7
8,412
701
7,088
16,615
15,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 2
8,369
697
9,495
16,915
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Ildsgate
Bellona
14
1 / 8 / 6
8,354
696
10,030
20,029
17,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Soll133
Serqet
17
4 / 6 / 4
9,820
818
6,323
14,853
7,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
ecksbeats
Neith
16
2 / 7 / 3
9,353
779
12,012
12,820
4,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradeo
Mercury
19
8 / 3 / 10
11,462
955
10,654
13,524
5,781
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
GEZOHNIDAS
Hercules
16
3 / 3 / 18
10,022
835
6,988
13,361
11,127
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
HereGod
Merlin
18
12 / 2 / 18
11,442
954
21,102
10,243
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
KaradenizOOO61
Erlang Shen
17
6 / 2 / 17
10,570
881
13,774
14,018
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 0 / 16
11,293
941
17,800
8,003
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
10
Kills
36
36
Deaths
10
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bradeo
Mercury
8
3
10
4.33
L
Sylvanus
Cr0nex33
Sylvanus
1
9
7
0.5
W
Hercules
GEZOHNIDAS
Hercules
3
3
18
4
W
Merlin
HereGod
Merlin
12
2
18
10.5
L
2
6
2
0.5
L
Bellona
Ildsgate
Bellona
1
8
6
0.5
W
Erlang Shen
KaradenizOOO61
Erlang Shen
6
2
17
7.25
W
7
0
16
15
L
Serqet
Soll133
Serqet
4
6
4
1
L
Neith
ecksbeats
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
70,318
81,232
Taken
59,149
56,730
Mitigated
31,604
16,104
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bradeo
Mercury
10,654
4,870
0
2,138
13,524
5,781
5,166
1,503
11,493
0
49,231
L
Sylvanus
Cr0nex33
Sylvanus
7,088
1,833
2,151
3,688
16,615
15,258
614
9,374
7,241
17,401
2,311
W
Hercules
GEZOHNIDAS
Hercules
6,988
1,189
0
2,252
13,361
11,127
715
2,029
10,926
289
14,531
W
Merlin
HereGod
Merlin
21,102
1,471
1,283
3,936
10,243
3,542
1,809
1,322
8,423
38,474
0
L
9,495
2,923
557
4,954
16,915
11,459
471
8,090
8,825
518
17,103
L
Bellona
Ildsgate
Bellona
10,030
3,765
387
2,349
20,029
17,759
0
10,692
9,337
0
26,051
W
Erlang Shen
KaradenizOOO61
Erlang Shen
13,774
6,587
0
4,372
14,018
7,778
543
1,286
12,219
0
32,562
W
17,800
1,339
2,572
3,059
8,003
3,376
1,931
782
6,881
55,470
0
L
Serqet
Soll133
Serqet
6,323
426
0
230
14,853
7,787
0
5,628
9,225
0
19,095
L
Neith
ecksbeats
Neith
12,012
2,633
0
1,788
12,820
4,467
0
5,357
7,463
0
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
54,789
157
Minions Killed
280
0
Camps Cleared
0
1,145,850
Distance Traveled
1,416,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,462
955
95
8
0
325,157
2
L
Sylvanus
8,412
701
25
2
0
187,256
3
W
Hercules
10,022
835
20
2
0
269,886
1
W
Merlin
11,442
954
33
3
0
243,617
0
L
Vamana
8,369
697
24
2
0
227,070
0
L
Bellona
8,354
696
34
3
0
230,040
1
W
Erlang Shen
10,570
881
35
3
0
295,045
0
W
Ra
11,293
941
97
8
0
282,298
1
L
Serqet
9,820
818
37
3
0
279,058
3
L
Neith
9,353
779
37
3
0
222,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role