Player Matchup

Rama
Rama
Artémislégende
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,190 Elo+
Solo
Geb
Geb
Eilytres
Geb
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
146W - 150L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Gnometto
Zhong Kui
Level 142
God Stats
7W - 6L
1,500 SR
Queue Stats
127W - 120L
1,584 Elo+
Solo
Susano
Susano
Skilfulredx
Susano
Level 123
God Stats
4W - 2L
1,264 SR
Queue Stats
251W - 258L
1,622 Elo+
Solo
Cabrakan
Cabrakan
Sloop2020
Cabrakan
Level 124
God Stats
10W - 12L
1,164 SR
Queue Stats
402W - 368L
1,357 Elo+
Solo
Team Averages
Level 125
1,386 SR
1,466 Elo+

VS

Team Averages
Level 135
1,610 SR
1,602 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brandelf
Achilles
Level 126
God Stats
5W - 1L
1,916 SR
Queue Stats
12W - 4L
1,924 Elo+
Solo
Janus
Janus
DirtyDaru
Janus
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 92L
1,595 Elo+
Party 1
Pele
Pele
adri987
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Medusa
Medusa
phistar
Medusa
Level 148
God Stats
4W - 5L
1,632 SR
Queue Stats
161W - 156L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,975
532
4,872
10,728
3,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 2
6,685
446
3,911
15,320
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Gnometto
Zhong Kui
13
1 / 4 / 2
8,115
541
8,399
10,093
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
12
1 / 3 / 2
7,197
480
6,113
10,098
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Sloop2020
Cabrakan
12
0 / 4 / 0
7,357
490
8,274
13,672
17,926
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 11
7,837
522
6,640
10,096
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Brandelf
Achilles
15
2 / 0 / 4
8,651
577
9,188
14,588
7,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DirtyDaru
Janus
15
5 / 1 / 5
9,290
619
7,581
4,712
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
adri987
Pele
17
8 / 1 / 3
9,737
649
14,905
13,774
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
phistar
Medusa
16
5 / 2 / 4
9,351
623
6,146
9,846
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
20
20
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
11
5.5
L
2
4
0
0.5
W
Achilles
Brandelf
Achilles
2
0
4
4
W
Janus
DirtyDaru
Janus
5
1
5
7.5
L
0
5
2
0.2
L
Zhong Kui
Gnometto
Zhong Kui
1
4
2
0.5
L
Susano
1
3
2
0.67
L
Cabrakan
Sloop2020
Cabrakan
0
4
0
0
W
Pele
adri987
Pele
8
1
3
9.5
W
Medusa
phistar
Medusa
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
44,460
59,911
Taken
53,016
41,621
Mitigated
30,328
19,843
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,640
1,429
0
3,642
10,096
11,917
30
3,254
6,842
17,947
0
L
4,872
3,556
0
2,166
10,728
3,248
0
4,385
6,241
0
48,791
W
Achilles
Brandelf
Achilles
9,188
3,344
0
5,845
14,588
7,123
246
7,219
7,369
0
51,936
W
Janus
DirtyDaru
Janus
7,581
240
0
996
4,712
1,516
737
2,283
2,429
58,724
0
L
3,911
699
586
4,004
15,320
10,178
0
3,702
11,524
18,291
0
L
Zhong Kui
Gnometto
Zhong Kui
8,399
603
0
4,287
10,093
7,064
0
2,498
7,394
49,725
5,719
L
Susano
6,113
915
0
3,272
10,098
3,205
0
1,157
8,871
0
40,312
L
Cabrakan
Sloop2020
Cabrakan
8,274
1,127
0
5,528
13,672
17,926
0
1,976
11,660
46,320
0
W
Pele
adri987
Pele
14,905
4,108
0
3,693
13,774
6,379
0
5,696
8,078
0
89,128
W
Medusa
phistar
Medusa
6,146
2,753
0
3,654
9,846
3,393
642
1,888
7,958
0
70,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
44,866
408
Minions Killed
540
0
Camps Cleared
0
1,482,623
Distance Traveled
1,609,745
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,837
522
23
2
0
344,517
4
L
Rama
7,975
532
117
8
0
263,162
5
W
Achilles
8,651
577
118
8
0
302,544
4
W
Janus
9,290
619
133
9
0
335,251
4
L
Geb
6,685
446
9
1
0
333,290
7
L
Zhong Kui
8,115
541
111
7
0
282,698
5
L
Susano
7,197
480
79
5
0
364,890
8
L
Cabrakan
7,357
490
92
6
0
238,583
4
W
Pele
9,737
649
140
9
0
344,553
0
W
Medusa
9,351
623
126
8
0
282,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role