Player Matchup

Hun Batz
Hun Batz
FdsMono
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 1
Sobek
Sobek
MCaldeira_BZTS
Sobek
Level 46
God Stats
2W - 2L
1,281 SR
Queue Stats
19W - 27L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
urqui23
Baron Samedi
Level 61
God Stats
1W - 0L
1,711 SR
Queue Stats
53W - 71L
1,140 Elo+
Party 2
Bastet
Bastet
xDr IcEBooMx
Bastet
Level 127
God Stats
14W - 6L
1,811 SR
Queue Stats
591W - 593L
1,386 Elo+
Solo
Heimdallr
Heimdallr
xabittoo
Heimdallr
Level 117
God Stats
4W - 9L
1,652 SR
Queue Stats
353W - 363L
1,364 Elo+
Party 2
Team Averages
Level 83
1,591 SR
1,341 Elo+

VS

Team Averages
Level 78
1,521 SR
1,487 Elo+
Baron Samedi
Baron Samedi
CableNut64
Baron Samedi
Level 95
God Stats
1W - 6L
1,500 SR
Queue Stats
252W - 258L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Himesa
The Morrigan
Level 84
God Stats
4W - 9L
1,500 SR
Queue Stats
188W - 204L
1,498 Elo+
Solo
Persephone
Persephone
LIQUIDSONn
Persephone
Level 87
God Stats
1W - 5L
1,607 SR
Queue Stats
202W - 212L
1,424 Elo+
Solo
Cerberus
Cerberus
LordDragonAngel
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
Merlin
Merlin
backpacmcmegawin
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FdsMono
Hun Batz
19
8 / 10 / 13
12,365
773
20,162
19,490
8,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 9 / 19
12,442
778
7,409
26,913
41,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
urqui23
Baron Samedi
20
8 / 2 / 11
13,701
856
16,528
10,338
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
4 / 6 / 19
11,497
719
15,908
18,287
11,467
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
xabittoo
Heimdallr
20
8 / 4 / 18
13,068
817
18,985
16,291
6,956
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CableNut64
Baron Samedi
19
4 / 7 / 16
10,900
681
14,485
19,257
7,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Himesa
The Morrigan
19
14 / 6 / 9
12,570
786
12,449
14,336
5,158
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
LIQUIDSONn
Persephone
17
0 / 6 / 20
10,809
676
15,024
14,506
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
4 / 6 / 18
10,696
669
8,972
23,690
31,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 7 / 14
12,585
787
16,402
15,798
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
107
32
Kills
30
31
Deaths
32
80
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CableNut64
Baron Samedi
4
7
16
1.71
W
Hun Batz
FdsMono
Hun Batz
8
10
13
1.45
L
The Morrigan
Himesa
The Morrigan
14
6
9
3.08
L
Persephone
LIQUIDSONn
Persephone
0
6
20
1.67
L
Cerberus
4
6
18
2.17
W
4
9
19
1.5
L
8
7
14
2.14
W
Baron Samedi
urqui23
Baron Samedi
8
2
11
6.75
W
Bastet
4
6
19
2.25
W
Heimdallr
xabittoo
Heimdallr
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,992
Damage
67,332
91,319
Taken
87,587
72,428
Mitigated
52,786
25,777
Healing
30,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CableNut64
Baron Samedi
14,485
796
5,015
4,756
19,257
7,904
597
6,110
12,813
25,767
0
W
Hun Batz
FdsMono
Hun Batz
20,162
1,168
2,486
3,326
19,490
8,261
774
14,071
5,419
0
29,774
L
The Morrigan
Himesa
The Morrigan
12,449
2,098
3,061
3,175
14,336
5,158
299
2,462
11,741
24,259
0
L
Persephone
LIQUIDSONn
Persephone
15,024
309
1,582
2,790
14,506
3,598
144
2,578
11,878
35,179
0
L
Cerberus
8,972
588
1,590
4,021
23,690
31,023
432
8,783
14,259
15,155
0
W
7,409
506
829
2,722
26,913
41,361
642
18,387
8,526
11,441
0
L
16,402
347
1,596
2,788
15,798
5,103
381
2,735
12,915
40,130
0
W
Baron Samedi
urqui23
Baron Samedi
16,528
172
3,288
3,527
10,338
4,383
1,085
9,398
940
42,560
0
W
Bastet
15,908
3,198
1,041
4,518
18,287
11,467
1,151
12,165
6,122
0
27,930
W
Heimdallr
xabittoo
Heimdallr
18,985
5,617
389
3,651
16,291
6,956
2,894
13,311
2,980
0
45,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
57,560
146
Minions Killed
166
0
Camps Cleared
0
1,466,786
Distance Traveled
1,256,525
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,900
681
27
2
0
214,449
0
W
Hun Batz
12,365
773
18
1
0
281,597
0
L
The Morrigan
12,570
786
35
2
0
238,334
2
L
Persephone
10,809
676
42
3
0
263,820
0
L
Cerberus
10,696
669
19
1
0
261,117
0
W
Sobek
12,442
778
4
0
0
277,715
1
L
Merlin
12,585
787
43
3
0
278,805
0
W
Baron Samedi
13,701
856
62
4
0
288,123
0
W
Bastet
11,497
719
23
1
0
288,583
0
W
Heimdallr
13,068
817
39
2
0
330,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role