Player Matchup

Jing Wei
Jing Wei
Platinum V
CrackedAtFeeding
Jing Wei
Platinum V
Level 119
God Stats
0W - 2L
1,294 SR
Queue Stats
54W - 47L
1,869 MMR
Solo
Achilles
Achilles
Gold II
Electrolightz
Achilles
Gold II
Level 36
God Stats
5W - 16L
1,500 SR
Queue Stats
379W - 362L
1,739 MMR
Solo
Tyr
Tyr
Gold II
MorriBodyPillow
Tyr
Gold II
Level 143
God Stats
7W - 4L
1,652 SR
Queue Stats
41W - 44L
1,785 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
isleep2late
Gilgamesh
Gold II
Level 42
God Stats
0W - 3L
1,263 SR
Queue Stats
117W - 94L
1,743 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
szax
Nu Wa
Platinum IV
Level 160
God Stats
2W - 3L
1,315 SR
Queue Stats
245W - 238L
1,975 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,405 SR
1,822 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,598 SR
1,776 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
CaRe115
Heimdallr
Gold III
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 86L
1,775 MMR
Solo
Merlin
Merlin
Platinum I
Fμry
Merlin
Platinum I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 325L
2,003 MMR
Party 1
Set
Set
Gold II
NotIntentional
Set
Gold II
Level 139
God Stats
25W - 16L
1,697 SR
Queue Stats
169W - 164L
1,729 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
xAlexQc
Erlang Shen
Gold I
Level 160
God Stats
26W - 15L
1,793 SR
Queue Stats
287W - 264L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 4
11,769
535
10,952
17,432
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Electrolightz
Achilles
18
6 / 9 / 4
11,471
521
10,072
19,644
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 6
11,919
542
8,514
21,887
19,926
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
isleep2late
Gilgamesh
15
2 / 6 / 4
10,169
462
9,654
23,176
21,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
szax
Nu Wa
19
4 / 5 / 6
12,236
556
23,950
12,777
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusFenrirArtioBastet

VS

Bans
ThothCliodhnaLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 3 / 15
12,294
559
9,084
23,526
29,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
CaRe115
Heimdallr
20
2 / 3 / 6
13,277
604
7,918
13,794
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Fμry
Merlin
20
9 / 6 / 11
14,459
657
25,195
15,486
9,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 10
15,013
682
18,560
24,713
21,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xAlexQc
Erlang Shen
20
9 / 2 / 10
15,135
688
15,605
21,113
14,574
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
16
Kills
28
28
Deaths
16
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
15
2.83
W
Heimdallr
CaRe115
Heimdallr
2
3
6
1.67
L
2
3
4
1.33
L
Achilles
Electrolightz
Achilles
6
9
4
0.89
W
Merlin
Fμry
Merlin
9
6
11
2.42
L
2
5
6
1
W
7
2
10
6
L
Gilgamesh
isleep2late
Gilgamesh
2
6
4
0.67
L
Nu Wa
szax
Nu Wa
4
5
6
1.4
W
Erlang Shen
xAlexQc
Erlang Shen
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,142
Damage
76,362
94,916
Taken
98,632
58,075
Mitigated
79,852
25,495
Healing
33,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,084
755
2,022
6,637
23,526
29,812
684
4,660
18,532
30,467
4,854
W
Heimdallr
CaRe115
Heimdallr
7,918
4,047
0
5,938
13,794
4,783
2,938
2,945
10,697
0
98,704
L
10,952
9,689
0
8,770
17,432
5,647
1,046
4,068
13,364
0
95,067
L
Achilles
Electrolightz
Achilles
10,072
3,237
0
4,057
19,644
7,564
0
6,694
12,947
0
75,283
W
Merlin
Fμry
Merlin
25,195
1,509
0
3,535
15,486
9,204
4,296
5,636
9,546
129,147
0
L
8,514
1,650
0
4,497
21,887
19,926
0
9,265
12,622
0
72,772
W
18,560
6,614
0
7,537
24,713
21,479
2,624
6,063
18,368
0
114,561
L
Gilgamesh
isleep2late
Gilgamesh
9,654
1,894
2,921
4,189
23,176
21,618
0
8,958
14,218
814
38,504
L
Nu Wa
szax
Nu Wa
23,950
4,134
0
1,061
12,777
3,320
93
4,695
8,082
91,106
0
W
Erlang Shen
xAlexQc
Erlang Shen
15,605
7,292
0
8,278
21,113
14,574
4,606
5,155
15,697
0
118,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
70,178
688
Minions Killed
738
0
Camps Cleared
0
2,131,487
Distance Traveled
2,181,794
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,294
559
36
2
0
441,726
9
W
Heimdallr
13,277
604
166
8
0
414,675
10
L
Jing Wei
11,769
535
187
9
0
422,369
4
L
Achilles
11,471
521
124
6
0
450,448
1
W
Merlin
14,459
657
176
8
0
418,122
4
L
Tyr
11,919
542
167
8
0
430,953
10
W
Set
15,013
682
195
9
0
436,374
3
L
Gilgamesh
10,169
462
48
2
0
440,158
5
L
Nu Wa
12,236
556
162
7
0
387,559
5
W
Erlang Shen
15,135
688
165
8
0
470,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role