Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CastioPL
Olorun
Level 139
God Stats
18W - 12L
1,500 SR
Queue Stats
154W - 151L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
CosiekNoob
Cthulhu
Level 47
God Stats
2W - 2L
1,765 SR
Queue Stats
24W - 20L
1,679 Elo+
Party 2
Artemis
Artemis
Lavado69
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 17L
1,500 Elo+
Solo
Tyr
Tyr
empiredance81
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,163 Elo+
Solo
Team Averages
Level 71
1,553 SR
1,514 Elo+

VS

Team Averages
Level 106
1,644 SR
1,745 Elo+
Medusa
Medusa
Edít
Medusa
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 349L
1,654 Elo+
Party 1
Olorun
Olorun
Flaír
Olorun
Level 86
God Stats
10W - 5L
1,500 SR
Queue Stats
47W - 36L
1,648 Elo+
Party 1
Ares
Ares
Harrypie
Ares
Level 47
God Stats
12W - 2L
2,056 SR
Queue Stats
13W - 4L
1,905 Elo+
Party 1
Neith
Neith
SIyy
Neith
Level 88
God Stats
21W - 13L
1,664 SR
Queue Stats
26W - 15L
1,704 Elo+
Party 1
Mulan
Mulan
Ħunk
Mulan
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 5 / 4
7,633
763
12,838
10,514
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
CastioPL
Olorun
16
9 / 7 / 1
9,138
914
9,922
13,500
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CosiekNoob
Cthulhu
13
0 / 4 / 5
7,102
710
5,609
12,573
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Lavado69
Artemis
13
2 / 3 / 3
7,581
758
7,217
8,616
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 5
6,568
657
3,962
9,259
4,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edít
Medusa
15
4 / 5 / 14
8,616
862
15,383
10,355
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Flaír
Olorun
15
2 / 2 / 8
8,150
815
8,534
8,616
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
15
4 / 4 / 14
8,695
870
6,556
12,558
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SIyy
Neith
17
12 / 1 / 5
9,598
960
12,761
9,471
4,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Ħunk
Mulan
13
3 / 2 / 12
7,756
776
7,140
8,973
5,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
14
Kills
25
25
Deaths
14
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
4
1
L
Olorun
CastioPL
Olorun
9
7
1
1.36
L
Cthulhu
CosiekNoob
Cthulhu
0
4
5
0.63
W
Medusa
Edít
Medusa
4
5
14
2.2
W
Olorun
Flaír
Olorun
2
2
8
3
W
Ares
4
4
14
2.75
L
Artemis
Lavado69
Artemis
2
3
3
1.17
W
Neith
SIyy
Neith
12
1
5
14.5
L
0
6
5
0.42
W
Mulan
Ħunk
Mulan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
50,374
54,462
Taken
49,973
24,921
Mitigated
29,337
7,196
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,838
916
0
485
10,514
2,948
0
1,934
8,580
24,202
0
L
Olorun
CastioPL
Olorun
9,922
4,218
287
3,471
13,500
5,862
0
4,042
9,458
30,826
3,466
L
Cthulhu
CosiekNoob
Cthulhu
5,609
111
0
1,204
12,573
9,131
0
3,599
8,974
17,900
0
W
Medusa
Edít
Medusa
15,383
8,071
0
2,371
10,355
4,149
797
4,110
6,075
0
33,932
W
Olorun
Flaír
Olorun
8,534
3,664
588
2,816
8,616
4,037
748
5,243
3,181
27,347
2,952
W
Ares
6,556
241
0
3,217
12,558
11,079
94
6,769
5,673
9,915
0
L
Artemis
Lavado69
Artemis
7,217
3,215
0
1,045
8,616
2,550
0
2,471
6,145
0
25,257
W
Neith
SIyy
Neith
12,761
4,201
0
2,485
9,471
4,305
1,412
4,247
5,179
0
37,951
L
3,962
892
0
704
9,259
4,430
0
2,239
7,020
0
9,708
W
Mulan
Ħunk
Mulan
7,140
681
0
681
8,973
5,767
0
6,089
2,612
0
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
42,815
170
Minions Killed
193
0
Camps Cleared
0
935,783
Distance Traveled
1,118,597
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,633
763
30
3
0
209,109
2
L
Olorun
9,138
914
53
5
0
174,147
1
L
Cthulhu
7,102
710
31
3
0
205,367
0
W
Medusa
8,616
862
49
5
0
209,312
0
W
Olorun
8,150
815
54
5
0
219,467
1
W
Ares
8,695
870
2
0
0
241,247
2
L
Artemis
7,581
758
41
4
0
198,950
0
W
Neith
9,598
960
62
6
0
223,231
3
L
Tyr
6,568
657
15
2
0
148,210
0
W
Mulan
7,756
776
26
3
0
225,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role