Player Matchup

Zhong Kui
Zhong Kui
Bronze III
EightLight20771
Zhong Kui
Bronze III
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,520 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,285 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,500 SR
1,507 MMR
Baron Samedi
Baron Samedi
Silver IV
IRyan Blohm
Baron Samedi
Silver IV
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 191L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EightLight20771
Zhong Kui
15
1 / 2 / 0
9,523
866
5,777
11,100
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SolHe BoChronosHadesFreya

VS

Bans
Ah Muzen CabOlorunBakasuraUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IRyan Blohm
Baron Samedi
16
2 / 1 / 0
9,213
838
7,827
8,960
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EightLight20771
Zhong Kui
1
2
0
0.5
W
Baron Samedi
IRyan Blohm
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,777
Damage
7,827
11,100
Taken
8,960
10,330
Mitigated
5,790
3,509
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EightLight20771
Zhong Kui
5,777
2,059
0
3,509
11,100
10,330
721
8,367
2,733
48,748
5,992
W
Baron Samedi
IRyan Blohm
Baron Samedi
7,827
780
0
3,226
8,960
5,790
0
4,874
4,086
46,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,523
Gold Earned
9,213
119
Minions Killed
97
6
Camps Cleared
4
198,362
Distance Traveled
198,943
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,523
866
119
11
6
198,362
1
W
Baron Samedi
9,213
838
97
9
4
198,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role