Player Matchup

Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
iRobertT
Atlas
Level 95
God Stats
2W - 2L
1,181 SR
Queue Stats
12W - 27L
1,274 Elo+
Party 1
Team Averages
Level 107
1,394 SR
1,425 Elo+

VS

Team Averages
Level 118
1,442 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kadam
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,499 SR
Queue Stats
24W - 29L
1,670 Elo+
Solo
Merlin
Merlin
MasterWizardz
Merlin
Level 58
God Stats
12W - 21L
1,326 SR
Queue Stats
254W - 415L
1,605 Elo+
Solo
Fenrir
Fenrir
MudinhoMudo
Fenrir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 0 / 1
4,060
812
2,666
1,441
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
 
Vamana
7
0 / 0 / 1
4,003
801
883
3,001
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
iRobertT
Atlas
7
1 / 0 / 0
4,726
945
1,070
2,927
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kadam
Ah Muzen Cab
8
0 / 0 / 0
3,891
778
3,164
1,738
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 0
3,847
769
1,577
3,503
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
3
0 / 0 / 0
3,426
685
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
1
0.5
W
Vamana
 
Vamana
0
0
1
0.5
L
Ah Muzen Cab
Kadam
Ah Muzen Cab
0
0
0
0
L
0
1
0
0
L
Fenrir
0
0
0
0
W
Atlas
iRobertT
Atlas
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,619
Damage
4,741
7,369
Taken
5,241
3,457
Mitigated
1,801
2,964
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,666
151
0
695
1,441
338
50
375
1,066
14,771
0
W
Vamana
 
Vamana
883
0
0
820
3,001
1,635
145
822
2,179
575
6,807
L
Ah Muzen Cab
Kadam
Ah Muzen Cab
3,164
863
0
662
1,738
638
0
1,295
443
0
10,353
L
1,577
0
33
950
3,503
1,163
0
2,707
726
10,185
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
iRobertT
Atlas
1,070
215
213
1,236
2,927
1,484
0
619
2,308
4,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,789
Gold Earned
11,164
54
Minions Killed
39
3
Camps Cleared
1
283,924
Distance Traveled
187,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,060
812
35
7
3
79,236
0
W
Vamana
4,003
801
15
3
0
94,788
0
L
Ah Muzen Cab
3,891
778
22
4
0
108,735
2
L
Merlin
3,847
769
17
3
1
78,802
0
L
Fenrir
3,426
685
0
0
0
0
0
W
Atlas
4,726
945
4
1
0
109,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role