Player Matchup

He Bo
He Bo
Edít
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 349L
1,639 Elo+
Party 1
Mercury
Mercury
Flaír
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,615 Elo+
Party 1
Ares
Ares
Harrypie
Ares
Level 47
God Stats
12W - 2L
2,035 SR
Queue Stats
13W - 4L
1,894 Elo+
Party 1
Neith
Neith
SIyy
Neith
Level 88
God Stats
21W - 13L
1,622 SR
Queue Stats
26W - 15L
1,683 Elo+
Party 1
Tyr
Tyr
Ħunk
Tyr
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 43L
1,746 Elo+
Party 1
Team Averages
Level 106
1,631 SR
1,716 Elo+

VS

Team Averages
Level 46
1,472 SR
1,462 Elo+
Hel
Hel
Acsali
Hel
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,591 Elo+
Party 2
Neith
Neith
JiaJiaXInXin
Neith
Level 17
God Stats
22W - 42L
1,295 SR
Queue Stats
244W - 291L
1,287 Elo+
Solo
Artemis
Artemis
PTAEKUY
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 3
Zeus
Zeus
PancakeBoii
Zeus
Level 29
God Stats
6W - 5L
1,799 SR
Queue Stats
38W - 50L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
ZEPYZ
Sun Wukong
Level 121
God Stats
1W - 5L
1,269 SR
Queue Stats
72W - 88L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Edít
He Bo
18
10 / 7 / 10
11,223
863
19,071
10,944
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Flaír
Mercury
19
5 / 2 / 8
11,253
866
5,749
8,479
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
5 / 1 / 16
10,943
842
10,846
12,075
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SIyy
Neith
20
12 / 0 / 8
12,245
942
18,360
10,445
4,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Ħunk
Tyr
16
5 / 2 / 13
10,270
790
10,416
12,589
12,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Acsali
Hel
16
2 / 8 / 1
8,771
675
2,716
12,344
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 8 / 4
8,776
675
4,651
14,323
4,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PTAEKUY
Artemis
15
1 / 11 / 5
8,702
669
6,604
15,561
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 7 / 1
9,370
721
9,481
15,644
5,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ZEPYZ
Sun Wukong
18
4 / 3 / 2
10,558
812
7,674
11,774
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
37
Kills
11
12
Deaths
37
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
Acsali
Hel
2
8
1
0.31
W
He Bo
Edít
He Bo
10
7
10
2.14
W
Mercury
Flaír
Mercury
5
2
8
4.5
W
Ares
5
1
16
13
L
0
8
4
0.25
L
Artemis
PTAEKUY
Artemis
1
11
5
0.32
L
4
7
1
0.64
W
Neith
SIyy
Neith
12
0
8
16
L
Sun Wukong
ZEPYZ
Sun Wukong
4
3
2
1.67
W
Tyr
Ħunk
Tyr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,442
Damage
31,126
54,532
Taken
69,646
36,083
Mitigated
26,066
12,767
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Acsali
Hel
2,716
772
2,618
2,779
12,344
6,100
0
5,326
6,854
13,258
0
W
He Bo
Edít
He Bo
19,071
475
0
902
10,944
3,919
1,063
2,750
8,014
36,250
0
W
Mercury
Flaír
Mercury
5,749
1,262
0
1,010
8,479
4,402
1,290
942
7,440
0
52,116
W
Ares
10,846
251
0
3,768
12,075
10,638
276
1,918
9,965
18,009
0
L
4,651
1,804
0
1,069
14,323
4,382
0
4,279
9,902
0
20,702
L
Artemis
PTAEKUY
Artemis
6,604
2,355
0
570
15,561
3,763
0
8,962
6,407
0
17,046
L
9,481
1,551
0
492
15,644
5,011
0
5,593
9,817
36,176
0
W
Neith
SIyy
Neith
18,360
5,725
0
4,076
10,445
4,309
5,707
2,864
7,457
0
59,541
L
Sun Wukong
ZEPYZ
Sun Wukong
7,674
604
0
2,238
11,774
6,810
0
4,989
6,437
0
28,609
W
Tyr
Ħunk
Tyr
10,416
822
0
3,011
12,589
12,815
189
3,723
8,600
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
46,177
274
Minions Killed
189
0
Camps Cleared
0
1,483,276
Distance Traveled
1,185,016
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,771
675
21
2
0
210,613
1
W
He Bo
11,223
863
46
4
0
253,597
2
W
Mercury
11,253
866
91
7
0
356,087
1
W
Ares
10,943
842
18
1
0
328,823
2
L
Neith
8,776
675
36
3
0
256,116
4
L
Artemis
8,702
669
19
1
0
191,539
0
L
Zeus
9,370
721
57
4
0
245,317
3
W
Neith
12,245
942
101
8
0
285,304
3
L
Sun Wukong
10,558
812
56
4
0
281,431
0
W
Tyr
10,270
790
18
1
0
259,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role