Player Matchup

Sol
Sol
CiverRaiden
Sol
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 3
Achilles
Achilles
Dαrío
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 3
Scylla
Scylla
GeTiX11
Scylla
Level 63
God Stats
3W - 5L
1,397 SR
Queue Stats
38W - 26L
1,424 Elo+
Solo
Xing Tian
Xing Tian
Player013
Xing Tian
Level 120
God Stats
10W - 12L
1,933 SR
Queue Stats
207W - 190L
1,398 Elo+
Solo
Bastet
Bastet
enialius
Bastet
Level 79
God Stats
2W - 3L
1,796 SR
Queue Stats
56W - 61L
1,402 Elo+
Solo
Team Averages
Level 75
1,625 SR
1,445 Elo+

VS

Team Averages
Level 59
1,456 SR
1,415 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bo0ya
Janus
Level 145
God Stats
8W - 11L
1,531 SR
Queue Stats
85W - 78L
1,450 Elo+
Party 1
Cerberus
Cerberus
Lemiodius
Cerberus
Level 32
God Stats
9W - 14L
1,218 SR
Queue Stats
134W - 151L
1,369 Elo+
Party 2
Anubis
Anubis
magnumfumum420
Anubis
Level 17
God Stats
8W - 8L
1,373 SR
Queue Stats
10W - 14L
1,323 Elo+
Party 2
Neith
Neith
purts34
Neith
Level 12
God Stats
21W - 13L
1,656 SR
Queue Stats
52W - 49L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,249
437
4,408
7,023
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Dαrío
Achilles
11
0 / 4 / 0
6,087
507
3,993
9,914
6,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
GeTiX11
Scylla
11
1 / 4 / 0
6,300
525
3,874
6,669
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Player013
Xing Tian
8
1 / 3 / 1
5,599
467
3,022
11,504
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
enialius
Bastet
3
0 / 0 / 0
4,168
347
1,019
1,912
311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 1
7,825
652
4,832
7,531
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Bo0ya
Janus
14
2 / 0 / 3
7,561
630
3,686
4,867
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lemiodius
Cerberus
11
3 / 2 / 6
7,268
606
4,361
12,040
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 0
7,445
620
3,244
4,435
2,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
purts34
Neith
11
5 / 0 / 3
7,077
590
9,366
4,572
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Janus
Bo0ya
Janus
2
0
3
3.5
L
0
6
1
0.08
L
Achilles
Dαrío
Achilles
0
4
0
0
L
Scylla
GeTiX11
Scylla
1
4
0
0.25
W
Cerberus
Lemiodius
Cerberus
3
2
6
3
L
Xing Tian
Player013
Xing Tian
1
3
1
0.5
L
Bastet
enialius
Bastet
0
0
0
0
W
4
0
0
4
W
Neith
purts34
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
25,489
37,022
Taken
33,445
17,257
Mitigated
14,944
5,575
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,832
3,274
0
4,848
7,531
2,498
644
0
7,531
0
51,047
W
Janus
Bo0ya
Janus
3,686
156
0
500
4,867
1,165
0
209
4,618
54,484
0
L
4,408
2,325
0
446
7,023
1,462
0
2,039
4,984
24,855
0
L
Achilles
Dαrío
Achilles
3,993
1,607
0
2,141
9,914
6,201
264
1,188
8,726
0
29,153
L
Scylla
GeTiX11
Scylla
3,874
220
0
844
6,669
1,445
0
5,175
1,494
33,930
0
W
Cerberus
Lemiodius
Cerberus
4,361
452
219
4,990
12,040
7,863
379
6,364
5,640
14,544
2,992
L
Xing Tian
Player013
Xing Tian
3,022
503
0
1,529
11,504
7,838
0
2,381
9,123
15,549
0
L
Bastet
enialius
Bastet
1,019
467
0
615
1,912
311
0
170
1,742
0
6,127
W
3,244
169
0
3,091
4,435
2,018
138
2,517
1,668
37,871
0
W
Neith
purts34
Neith
9,366
4,662
0
3,383
4,572
1,400
1,647
1,888
2,684
0
39,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
37,176
208
Minions Killed
391
0
Camps Cleared
0
961,213
Distance Traveled
1,131,747
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,825
652
99
8
0
220,968
7
W
Janus
7,561
630
107
9
0
255,747
2
L
Sol
5,249
437
43
4
0
202,906
1
L
Achilles
6,087
507
59
5
0
227,944
1
L
Scylla
6,300
525
73
6
0
232,063
3
W
Cerberus
7,268
606
27
2
0
211,091
2
L
Xing Tian
5,599
467
17
1
0
224,138
4
L
Bastet
4,168
347
16
1
0
74,162
1
W
Anubis
7,445
620
87
7
0
236,978
1
W
Neith
7,077
590
71
6
0
206,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role