Player Matchup

Erlang Shen
Erlang Shen
DebiruMAN
Erlang Shen
Level 160
God Stats
0W - 1L
1,311 SR
Queue Stats
59W - 67L
1,181 Elo+
Party 1
Fenrir
Fenrir
Madarajk
Fenrir
Level 16
God Stats
0W - 2L
1,311 SR
Queue Stats
12W - 21L
1,315 Elo+
Party 1
Neith
Neith
lsad1
Neith
Level 29
God Stats
2W - 4L
1,726 SR
Queue Stats
22W - 33L
1,316 Elo+
Party 1
Janus
Janus
opRB3
Janus
Level 107
God Stats
32W - 43L
1,389 SR
Queue Stats
270W - 252L
1,546 Elo+
Party 1
Khepri
Khepri
vampsako
Khepri
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 30L
1,246 Elo+
Party 1
Team Averages
Level 73
1,447 SR
1,321 Elo+

VS

Team Averages
Level 68
1,452 SR
1,495 Elo+
Bacchus
Bacchus
Calorado375
Bacchus
Level 28
God Stats
6W - 7L
1,192 SR
Queue Stats
41W - 44L
1,496 Elo+
Party 3
Loki
Loki
DUCKCENA
Loki
Level 111
God Stats
2W - 1L
1,743 SR
Queue Stats
79W - 63L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Doom_Fist_69
Guan Yu
Level 67
God Stats
5W - 11L
1,324 SR
Queue Stats
265W - 240L
1,446 Elo+
Solo
Anubis
Anubis
ElectronicSmiter
Anubis
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 46L
1,490 Elo+
Party 2
Ullr
Ullr
TopBear2047
Ullr
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 73L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DebiruMAN
Erlang Shen
19
4 / 6 / 2
11,730
510
18,249
26,467
23,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Madarajk
Fenrir
15
1 / 14 / 7
9,873
429
7,365
25,832
9,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
lsad1
Neith
16
8 / 12 / 6
11,099
483
16,972
23,588
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
opRB3
Janus
18
6 / 10 / 7
11,917
518
15,386
16,138
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
vampsako
Khepri
15
2 / 8 / 11
10,600
461
11,218
28,175
33,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calorado375
Bacchus
18
6 / 5 / 19
12,860
559
15,627
27,812
37,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
20
21 / 2 / 14
14,653
637
29,549
17,040
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Doom_Fist_69
Guan Yu
20
4 / 3 / 4
12,559
546
8,211
19,434
22,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 5 / 14
12,324
536
20,909
19,948
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 7 / 16
12,529
545
22,738
17,616
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
21
Kills
50
50
Deaths
22
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Calorado375
Bacchus
6
5
19
3.1
W
Loki
21
2
14
14
L
Erlang Shen
DebiruMAN
Erlang Shen
4
6
2
0.83
W
Guan Yu
Doom_Fist_69
Guan Yu
4
3
4
2
W
7
5
14
2.8
L
Fenrir
Madarajk
Fenrir
1
14
7
0.32
W
12
7
16
2.86
L
Neith
lsad1
Neith
8
12
6
0.92
L
Janus
opRB3
Janus
6
10
7
0.95
L
Khepri
vampsako
Khepri
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,190
Damage
97,034
120,200
Taken
101,850
81,189
Mitigated
81,442
24,947
Healing
37,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Calorado375
Bacchus
15,627
2,426
2,129
8,450
27,812
37,210
247
7,562
19,749
33,524
0
W
Loki
29,549
14,050
0
5,227
17,040
7,436
1,152
3,128
13,733
0
101,589
L
Erlang Shen
DebiruMAN
Erlang Shen
18,249
10,312
0
9,738
26,467
23,372
174
7,815
17,836
0
82,512
W
Guan Yu
Doom_Fist_69
Guan Yu
8,211
1,506
1,218
8,083
19,434
22,402
175
919
18,515
0
68,044
W
20,909
1,665
0
10,217
19,948
8,885
1,006
7,490
12,458
81,668
0
L
Fenrir
Madarajk
Fenrir
7,365
2,163
0
6,178
25,832
9,185
0
5,198
20,583
0
52,386
W
22,738
10,799
0
1,956
17,616
5,509
5,238
7,673
9,943
0
79,148
L
Neith
lsad1
Neith
16,972
6,833
650
3,809
23,588
9,186
31
7,929
15,659
0
58,169
L
Janus
opRB3
Janus
15,386
804
0
694
16,138
5,526
195
3,929
12,209
78,887
0
L
Khepri
vampsako
Khepri
11,218
2,110
0
3,878
28,175
33,920
91
11,665
16,459
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
64,925
462
Minions Killed
512
0
Camps Cleared
0
1,947,490
Distance Traveled
2,099,768
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,860
559
31
1
0
410,405
2
W
Loki
14,653
637
120
5
0
465,499
3
L
Erlang Shen
11,730
510
135
6
0
385,410
4
W
Guan Yu
12,559
546
150
7
0
457,695
6
W
Anubis
12,324
536
102
4
0
385,844
1
L
Fenrir
9,873
429
77
3
0
385,891
0
W
Ullr
12,529
545
109
5
0
380,325
2
L
Neith
11,099
483
94
4
0
346,855
4
L
Janus
11,917
518
135
6
0
432,697
3
L
Khepri
10,600
461
21
1
0
396,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role