Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gurbinnon12
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Fafnir
Fafnir
HillyStarkiller
Fafnir
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 135L
1,575 Elo+
Party 1
Skadi
Skadi
charlie1053
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
xXOiEuSouGokuXx
Guan Yu
Level 88
God Stats
0W - 3L
1,713 SR
Queue Stats
307W - 324L
1,580 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,478 Elo+

VS

Team Averages
Level 100
1,578 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
BWash02
Ah Muzen Cab
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
Kiamantur
Erlang Shen
Level 152
God Stats
6W - 3L
1,673 SR
Queue Stats
231W - 268L
1,443 Elo+
Solo
Freya
Freya
STARSPLITER
Freya
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 53L
1,415 Elo+
Solo
Ymir
Ymir
Steel__Chaos
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
xGENERAL PLATZx
Sun Wukong
Level 55
God Stats
3W - 3L
1,715 SR
Queue Stats
73W - 68L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 4 / 0
3,259
652
1,274
3,531
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Gurbinnon12
Bakasura
1
0 / 1 / 0
2,562
512
259
544
180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 0
3,692
738
1,448
3,925
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 1
3,313
663
2,811
3,072
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,439
688
214
3,784
1,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BWash02
Ah Muzen Cab
6
3 / 0 / 1
3,834
767
3,286
1,459
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Kiamantur
Erlang Shen
6
2 / 0 / 4
4,028
806
1,666
2,565
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 1
4,738
948
2,095
2,864
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 1
3,540
708
790
4,437
1,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
xGENERAL PLATZx
Sun Wukong
8
2 / 0 / 0
4,343
869
1,197
1,241
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
W
Ah Muzen Cab
BWash02
Ah Muzen Cab
3
0
1
3.5
L
Bakasura
Gurbinnon12
Bakasura
0
1
0
0
L
1
1
0
1
W
Erlang Shen
Kiamantur
Erlang Shen
2
0
4
4
W
3
0
1
3.5
W
0
1
1
0.5
L
0
2
1
0.25
W
Sun Wukong
xGENERAL PLATZx
Sun Wukong
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,006
Damage
9,034
14,856
Taken
12,566
5,586
Mitigated
3,651
5,168
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,274
315
0
508
3,531
896
0
1,748
1,783
0
11,045
W
Ah Muzen Cab
BWash02
Ah Muzen Cab
3,286
1,260
343
558
1,459
311
0
279
1,180
0
14,461
L
Bakasura
Gurbinnon12
Bakasura
259
180
0
0
544
180
0
544
0
0
239
L
1,448
471
145
1,966
3,925
2,370
0
593
3,332
3,903
0
W
Erlang Shen
Kiamantur
Erlang Shen
1,666
1,073
0
706
2,565
907
0
368
2,197
0
12,452
W
2,095
1,437
0
1,770
2,864
665
0
0
2,844
19,736
0
W
790
366
377
1,651
4,437
1,352
0
801
3,636
8,543
0
L
2,811
1,419
0
888
3,072
572
0
0
3,072
0
17,770
W
Sun Wukong
xGENERAL PLATZx
Sun Wukong
1,197
503
0
668
1,241
416
423
0
1,241
0
17,305
L
214
44
0
1,661
3,784
1,568
0
0
3,784
0
9,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,265
Gold Earned
20,483
99
Minions Killed
147
0
Camps Cleared
0
477,902
Distance Traveled
547,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,259
652
24
5
0
119,316
0
W
Ah Muzen Cab
3,834
767
26
5
0
106,570
0
L
Bakasura
2,562
512
0
0
0
32,085
0
L
Fafnir
3,692
738
6
1
0
114,870
1
W
Erlang Shen
4,028
806
30
6
0
112,923
0
W
Freya
4,738
948
36
7
0
106,388
0
W
Ymir
3,540
708
17
3
0
108,923
2
L
Skadi
3,313
663
38
8
0
96,236
0
W
Sun Wukong
4,343
869
38
8
0
112,843
0
L
Guan Yu
3,439
688
31
6
0
115,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role