Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrinkJOOSE5
Nu Wa
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 119L
1,472 Elo+
Solo
Hun Batz
Hun Batz
josesleon6
Hun Batz
Level 114
God Stats
3W - 1L
1,502 SR
Queue Stats
132W - 121L
1,471 Elo+
Solo
Tiamat
Tiamat
oBreezi
Tiamat
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 107L
1,423 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,473 Elo+

VS

Team Averages
Level 112
1,419 SR
1,461 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChiefMicMac92
Geb
Level 104
God Stats
3W - 1L
1,096 SR
Queue Stats
330W - 307L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
JoeDragoon
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,217 Elo+
Solo
Tyr
Tyr
janjacomozzi
Tyr
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
512W - 522L
1,554 Elo+
Solo
Thoth
Thoth
kingbobthethird
Thoth
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 1 / 17
8,901
989
11,704
8,226
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
15
5 / 2 / 14
8,306
923
6,967
11,481
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
4 / 0 / 14
8,388
932
11,809
4,592
1,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
josesleon6
Hun Batz
14
6 / 1 / 14
8,656
962
12,155
6,978
3,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
oBreezi
Tiamat
14
4 / 3 / 17
8,420
936
10,492
10,609
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 4 / 4
7,485
832
5,996
10,104
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 4
6,715
746
5,721
14,957
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
JoeDragoon
Erlang Shen
11
1 / 5 / 3
6,467
719
3,360
12,851
5,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 3
6,953
773
5,126
10,567
10,902
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 3
7,360
818
8,563
7,353
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
26
Kills
6
7
Deaths
26
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
17
15.5
W
Sun Wukong
 
Sun Wukong
5
2
14
6
L
Heimdallr
 
Heimdallr
2
4
4
1
L
0
6
4
0.33
W
4
0
14
11
L
Erlang Shen
JoeDragoon
Erlang Shen
1
5
3
0.5
L
1
6
3
0.42
W
Hun Batz
josesleon6
Hun Batz
6
1
14
13
L
2
5
3
0.7
W
Tiamat
oBreezi
Tiamat
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
28,766
41,886
Taken
55,832
32,467
Mitigated
35,495
18,622
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,704
2,622
2,806
2,161
8,226
3,832
837
2,555
5,671
0
21,391
W
Sun Wukong
 
Sun Wukong
6,967
854
1,638
2,298
11,481
15,242
465
3,348
8,133
0
10,703
L
Heimdallr
 
Heimdallr
5,996
2,074
582
3,065
10,104
3,465
0
2,702
7,195
0
17,591
L
5,721
315
570
1,178
14,957
12,923
0
6,195
8,637
14,896
0
W
11,809
4,462
992
521
4,592
1,963
1,974
1,932
2,660
24,641
0
L
Erlang Shen
JoeDragoon
Erlang Shen
3,360
1,319
2,170
2,810
12,851
5,872
0
5,944
6,741
0
8,957
L
5,126
168
623
1,881
10,567
10,902
0
4,548
5,829
0
10,464
W
Hun Batz
josesleon6
Hun Batz
12,155
2,088
1,927
1,499
6,978
3,447
844
3,261
3,717
0
19,689
L
8,563
175
1,786
822
7,353
2,333
0
2,912
4,402
28,877
0
W
Tiamat
oBreezi
Tiamat
10,492
724
873
3,907
10,609
7,983
800
3,188
7,199
22,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
34,980
99
Minions Killed
114
0
Camps Cleared
0
911,853
Distance Traveled
752,499
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,901
989
30
3
0
211,229
2
W
Sun Wukong
8,306
923
5
1
0
172,687
3
L
Heimdallr
7,485
832
36
4
0
135,431
1
L
Geb
6,715
746
22
2
0
154,541
2
W
Nu Wa
8,388
932
21
2
0
173,862
1
L
Erlang Shen
6,467
719
13
1
0
153,200
0
L
Tyr
6,953
773
10
1
0
155,729
0
W
Hun Batz
8,656
962
19
2
0
191,745
0
L
Thoth
7,360
818
33
4
0
153,598
1
W
Tiamat
8,420
936
24
3
0
162,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role