Player Matchup

Bastet
Bastet
ArtixDuo
Bastet
Level 156
God Stats
0W - 5L
1,500 SR
Queue Stats
95W - 110L
1,403 Elo+
Solo
Danzaburou
Danzaburou
VladJoli
Danzaburou
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
752W - 880L
1,436 Elo+
Party 1
Yemoja
Yemoja
crankstarr
Yemoja
Level 64
God Stats
14W - 20L
1,478 SR
Queue Stats
26W - 33L
1,440 Elo+
Solo
Thoth
Thoth
kawaiiDi
Thoth
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
574W - 713L
1,436 Elo+
Party 1
Anubis
Anubis
qq1907039404
Anubis
Level 120
God Stats
48W - 47L
1,489 SR
Queue Stats
63W - 73L
1,451 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,433 Elo+

VS

Team Averages
Level 80
1,442 SR
1,428 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Artisanal69
Bellona
Level 88
God Stats
1W - 9L
1,052 SR
Queue Stats
1W - 9L
1,056 Elo+
Party 2
Odin
Odin
Procesor18
Odin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 113L
1,727 Elo+
Solo
Baron Samedi
Baron Samedi
YOGHIBEAR00
Baron Samedi
Level 69
God Stats
5W - 10L
1,451 SR
Queue Stats
36W - 52L
1,376 Elo+
Solo
Da Ji
Da Ji
abrahamcb
Da Ji
Level 112
God Stats
16W - 15L
1,707 SR
Queue Stats
141W - 151L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArtixDuo
Bastet
12
1 / 5 / 2
8,028
446
7,235
14,058
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
VladJoli
Danzaburou
13
1 / 7 / 0
8,629
479
7,355
16,125
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
crankstarr
Yemoja
12
0 / 1 / 0
7,957
442
6,158
11,346
7,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
kawaiiDi
Thoth
13
2 / 7 / 2
8,884
494
5,517
10,565
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
4 / 4 / 0
11,199
622
9,985
15,075
7,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 1 / 8
8,254
459
9,275
10,651
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Bellona
Artisanal69
Bellona
15
1 / 3 / 1
8,565
476
5,485
12,915
10,351
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 10
8,614
479
8,353
13,138
7,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
YOGHIBEAR00
Baron Samedi
16
7 / 3 / 4
9,609
534
11,467
9,255
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
abrahamcb
Da Ji
18
10 / 0 / 6
10,807
600
13,049
13,484
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
24
24
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
8
6
W
Bellona
Artisanal69
Bellona
1
3
1
0.5
L
Bastet
ArtixDuo
Bastet
1
5
2
0.4
W
4
1
10
9
L
Danzaburou
VladJoli
Danzaburou
1
7
0
0.14
W
Baron Samedi
YOGHIBEAR00
Baron Samedi
7
3
4
3
W
Da Ji
abrahamcb
Da Ji
10
0
6
13
L
Yemoja
crankstarr
Yemoja
0
1
0
0
L
Thoth
kawaiiDi
Thoth
2
7
2
0.43
L
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
47,629
67,169
Taken
59,443
27,925
Mitigated
33,191
27,173
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,275
2,255
940
2,577
10,651
5,387
494
4,381
6,270
0
57,326
W
Bellona
Artisanal69
Bellona
5,485
1,977
0
2,068
12,915
10,351
974
7,090
5,825
0
45,193
L
Bastet
ArtixDuo
Bastet
7,235
1,945
0
4,928
14,058
5,084
0
2,206
11,724
0
46,066
W
8,353
1,728
416
3,596
13,138
7,277
314
4,606
8,532
7,851
26,981
L
Danzaburou
VladJoli
Danzaburou
7,355
2,896
2
5,198
16,125
5,329
414
2,697
13,284
0
56,439
W
Baron Samedi
YOGHIBEAR00
Baron Samedi
11,467
1,328
1,143
2,562
9,255
4,064
0
2,711
6,544
55,891
0
W
Da Ji
abrahamcb
Da Ji
13,049
2,992
0
7,151
13,484
6,112
0
2,872
10,612
0
80,090
L
Yemoja
crankstarr
Yemoja
6,158
581
2,917
4,210
11,346
7,266
0
3,146
8,018
24,555
0
L
Thoth
kawaiiDi
Thoth
5,517
545
141
1,011
10,565
2,916
674
4,259
6,088
44,246
0
L
Anubis
9,985
920
0
8,766
15,075
7,330
554
23
15,052
88,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
45,849
492
Minions Killed
506
0
Camps Cleared
0
1,520,019
Distance Traveled
1,723,978
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,254
459
86
5
0
326,846
1
W
Bellona
8,565
476
96
5
0
331,453
4
L
Bastet
8,028
446
78
4
0
349,409
4
W
Odin
8,614
479
73
4
0
344,064
1
L
Danzaburou
8,629
479
87
5
0
296,862
6
W
Baron Samedi
9,609
534
121
7
0
341,280
0
W
Da Ji
10,807
600
130
7
0
380,335
0
L
Yemoja
7,957
442
40
2
0
326,577
6
L
Thoth
8,884
494
93
5
0
288,812
5
L
Anubis
11,199
622
194
11
0
258,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role