Player Matchup

Sol
Sol
Allegoricchaff
Sol
Level 124
God Stats
1W - 4L
1,099 SR
Queue Stats
83W - 90L
1,471 Elo+
Solo
Ymir
Ymir
D3MONF13ND
Ymir
Level 129
God Stats
2W - 9L
1,500 SR
Queue Stats
291W - 297L
1,648 Elo+
Party 1
Nike
Nike
xXKingFreddieXx
Nike
Level 125
God Stats
23W - 17L
1,500 SR
Queue Stats
875W - 1,004L
1,472 Elo+
Party 1
Team Averages
Level 126
1,366 SR
1,531 Elo+

VS

Team Averages
Level 127
1,550 SR
1,660 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RedneckSpartan1
Sun Wukong
Level 149
God Stats
77W - 38L
1,682 SR
Queue Stats
392W - 256L
1,756 Elo+
Party 2
Zeus
Zeus
SpooderLady
Zeus
Level 124
God Stats
8W - 5L
1,469 SR
Queue Stats
102W - 64L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,992
692
10,457
11,172
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 3
8,406
647
6,832
15,486
7,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 2
7,952
612
9,544
14,445
4,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 4 / 5
8,934
687
5,366
14,224
13,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
RedneckSpartan1
Sun Wukong
15
6 / 0 / 10
9,977
767
13,505
14,412
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 7
10,229
787
17,841
6,625
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
17
17
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
4
5
1.63
L
3
3
3
1.5
L
1
6
3
0.42
W
Sun Wukong
RedneckSpartan1
Sun Wukong
6
0
10
11
W
7
2
7
5.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
36,712
41,103
Taken
35,261
16,640
Mitigated
27,513
7,334
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,366
708
777
701
14,224
13,742
0
7,528
6,696
15,414
0
L
10,457
2,536
80
3,673
11,172
4,200
0
6,646
4,305
27,993
0
L
6,832
1,415
30
2,551
15,486
7,499
0
9,307
5,805
14,802
0
W
Sun Wukong
RedneckSpartan1
Sun Wukong
13,505
2,969
868
4,180
14,412
11,605
82
7,109
7,303
0
32,102
W
17,841
2,279
796
1,157
6,625
2,166
532
2,926
3,699
57,830
0
L
9,544
1,065
0
1,000
14,445
4,941
0
7,641
6,387
0
22,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
29,140
80
Minions Killed
169
2
Camps Cleared
10
665,155
Distance Traveled
702,187
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,934
687
22
2
0
218,717
2
L
Sol
8,992
692
36
3
1
225,791
0
L
Ymir
8,406
647
17
1
0
217,970
5
W
Sun Wukong
9,977
767
51
4
5
266,162
4
W
Zeus
10,229
787
96
7
5
217,308
1
L
Nike
7,952
612
27
2
1
221,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role