Player Matchup

Cupid
Cupid
Bugbe
Cupid
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 3
Thor
Thor
JiggyWiggy12
Thor
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
335W - 356L
1,479 Elo+
Party 3
Sun Wukong
Sun Wukong
Ludbar
Sun Wukong
Level 107
God Stats
41W - 36L
1,494 SR
Queue Stats
291W - 285L
1,543 Elo+
Solo
Eset
Eset
aCoupleSkeets
Eset
Level 33
God Stats
2W - 4L
1,538 SR
Queue Stats
13W - 39L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
cry0magus
Baron Samedi
Level 160
God Stats
3W - 5L
1,843 SR
Queue Stats
271W - 304L
1,553 Elo+
Solo
Team Averages
Level 79
1,575 SR
1,490 Elo+

VS

Team Averages
Level 74
1,558 SR
1,601 Elo+
Ymir
Ymir
Dadliest
Ymir
Level 18
God Stats
6W - 2L
1,808 SR
Queue Stats
12W - 8L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
Logicalandlost
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,717 Elo+
Party 2
Discordia
Discordia
Soareks
Discordia
Level 148
God Stats
5W - 3L
1,722 SR
Queue Stats
255W - 181L
1,704 Elo+
Party 2
Bastet
Bastet
Wollypop
Bastet
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 42L
1,552 Elo+
Party 2
Medusa
Medusa
okaytim
Medusa
Level 89
God Stats
2W - 3L
1,261 SR
Queue Stats
256W - 259L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bugbe
Cupid
12
2 / 5 / 2
7,425
571
4,401
9,702
1,905
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 4 / 1
7,766
597
5,184
11,110
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ludbar
Sun Wukong
12
0 / 2 / 1
7,371
567
6,781
12,071
5,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 3
6,217
478
3,631
10,752
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
cry0magus
Baron Samedi
12
1 / 7 / 1
6,849
527
4,400
11,880
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 9
7,900
608
3,753
7,866
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 1
7,720
594
7,668
10,149
9,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Soareks
Discordia
15
5 / 2 / 2
8,433
649
10,392
7,467
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Wollypop
Bastet
15
7 / 1 / 3
8,605
662
10,248
10,164
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
okaytim
Medusa
13
6 / 1 / 2
7,967
613
11,340
6,679
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
22
22
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bugbe
Cupid
2
5
2
0.6
W
Ymir
3
2
9
3.75
L
4
4
1
1.13
W
1
1
1
1.5
L
Sun Wukong
Ludbar
Sun Wukong
0
2
1
0.25
W
Discordia
Soareks
Discordia
5
2
2
3
W
Bastet
Wollypop
Bastet
7
1
3
8.5
L
0
4
3
0.38
L
Baron Samedi
cry0magus
Baron Samedi
1
7
1
0.21
W
Medusa
okaytim
Medusa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
43,401
55,515
Taken
42,325
19,617
Mitigated
23,598
17,493
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bugbe
Cupid
4,401
1,499
91
1,788
9,702
1,905
0
1,081
8,621
0
41,031
W
Ymir
3,753
363
0
1,724
7,866
6,082
60
2,274
5,592
18,395
0
L
5,184
1,514
0
2,614
11,110
3,148
0
1,910
9,200
0
38,200
W
7,668
568
75
4,644
10,149
9,190
376
0
10,149
0
50,856
L
Sun Wukong
Ludbar
Sun Wukong
6,781
1,294
207
6,511
12,071
5,851
0
0
12,071
0
52,759
W
Discordia
Soareks
Discordia
10,392
687
0
1,380
7,467
2,604
0
3,689
3,778
62,951
0
W
Bastet
Wollypop
Bastet
10,248
1,717
0
5,658
10,164
3,441
0
1,239
8,759
0
58,154
L
3,631
1,029
122
2,552
10,752
4,621
0
3,679
7,073
12,302
0
L
Baron Samedi
cry0magus
Baron Samedi
4,400
141
368
3,240
11,880
4,092
0
7,475
4,405
39,650
0
W
Medusa
okaytim
Medusa
11,340
4,762
0
3,446
6,679
2,281
794
829
5,850
0
52,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
40,625
364
Minions Killed
457
0
Camps Cleared
0
1,234,287
Distance Traveled
1,365,590
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,425
571
79
6
0
236,567
0
W
Ymir
7,900
608
28
2
0
253,859
6
L
Thor
7,766
597
76
6
0
248,392
2
W
Guan Yu
7,720
594
117
9
0
277,429
0
L
Sun Wukong
7,371
567
112
9
0
269,192
3
W
Discordia
8,433
649
114
9
0
255,531
2
W
Bastet
8,605
662
104
8
0
312,730
0
L
Eset
6,217
478
24
2
0
235,562
4
L
Baron Samedi
6,849
527
73
6
0
244,574
2
W
Medusa
7,967
613
94
7
0
266,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role