Player Matchup

Tiamat
Tiamat
Lusor_JanMalte
Tiamat
Level 85
God Stats
7W - 4L
1,502 SR
Queue Stats
78W - 128L
1,501 Elo+
Party 2
Neith
Neith
Nofront_God420
Neith
Level 29
God Stats
14W - 15L
1,335 SR
Queue Stats
53W - 96L
1,384 Elo+
Party 2
Mulan
Mulan
WILLy-WONka1996
Mulan
Level 99
God Stats
2W - 2L
1,536 SR
Queue Stats
97W - 135L
1,344 Elo+
Solo
Team Averages
Level 71
1,458 SR
1,410 Elo+

VS

Team Averages
Level 71
1,496 SR
1,343 Elo+
Jormungandr
Jormungandr
DaffierDonkey0
Jormungandr
Level 43
God Stats
0W - 2L
1,298 SR
Queue Stats
43W - 91L
1,171 Elo+
Solo
Artemis
Artemis
KiAllcott
Artemis
Level 16
God Stats
15W - 16L
1,690 SR
Queue Stats
18W - 21L
1,453 Elo+
Party 1
Persephone
Persephone
NampaRoBear
Persephone
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 219L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 6
14,588
695
19,198
18,982
13,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 6
13,997
667
10,388
19,357
7,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 7 / 5
15,083
718
15,523
32,434
35,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaffierDonkey0
Jormungandr
19
7 / 5 / 12
15,251
726
18,402
31,588
49,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
KiAllcott
Artemis
16
0 / 5 / 12
12,125
577
5,424
12,202
4,573
Persephone
NampaRoBear
Persephone
20
13 / 3 / 7
16,567
789
32,282
17,354
7,103
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
20
21
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaffierDonkey0
Jormungandr
7
5
12
2.6
L
Artemis
KiAllcott
Artemis
0
5
12
1.2
W
5
7
6
1.14
L
Persephone
NampaRoBear
Persephone
13
3
7
5.5
W
4
7
6
1
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
56,108
70,773
Taken
61,144
57,046
Mitigated
60,986
19,091
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaffierDonkey0
Jormungandr
18,402
4,287
555
9,597
31,588
49,310
554
11,017
20,571
58,889
0
L
Artemis
KiAllcott
Artemis
5,424
1,093
0
201
12,202
4,573
315
3,863
8,339
0
15,284
W
19,198
1,256
0
4,060
18,982
13,690
117
14,229
4,753
64,944
0
L
Persephone
NampaRoBear
Persephone
32,282
1,509
0
2,960
17,354
7,103
2,005
7,350
10,001
91,700
0
W
10,388
5,789
0
6,890
19,357
7,593
2,649
17,132
2,225
0
33,231
W
15,523
2,377
645
7,496
32,434
35,763
283
19,816
12,618
7,752
60,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
43,943
235
Minions Killed
206
8
Camps Cleared
5
978,118
Distance Traveled
1,008,356
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,251
726
63
3
2
333,653
0
L
Artemis
12,125
577
21
1
0
294,671
2
W
Tiamat
14,588
695
94
4
6
356,671
7
L
Persephone
16,567
789
122
6
3
380,032
0
W
Neith
13,997
667
44
2
1
296,686
1
W
Mulan
15,083
718
97
5
1
324,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role