Player Matchup

Erlang Shen
Erlang Shen
DeathAngel_of_u
Erlang Shen
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
615W - 628L
1,468 Elo+
Solo
Amaterasu
Amaterasu
GOATEDAlexi
Amaterasu
Level 87
God Stats
18W - 5L
1,500 SR
Queue Stats
397W - 312L
1,477 Elo+
Solo
Zeus
Zeus
SpooderLady
Zeus
Level 124
God Stats
8W - 5L
1,351 SR
Queue Stats
102W - 64L
1,721 Elo+
Solo
Team Averages
Level 122
1,450 SR
1,555 Elo+

VS

Team Averages
Level 128
1,513 SR
1,299 Elo+
Gilgamesh
Gilgamesh
Grandmam
Gilgamesh
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 40L
1,126 Elo+
Solo
Serqet
Serqet
Kingeverything5
Serqet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,244 Elo+
Solo
Cthulhu
Cthulhu
xZephyrusX
Cthulhu
Level 160
God Stats
7W - 5L
1,540 SR
Queue Stats
251W - 267L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathAngel_of_u
Erlang Shen
12
4 / 0 / 8
8,347
835
5,151
9,594
9,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
GOATEDAlexi
Amaterasu
11
1 / 1 / 8
7,948
795
6,942
9,871
7,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 3
8,942
894
16,497
6,384
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grandmam
Gilgamesh
10
2 / 5 / 0
6,890
689
4,011
13,724
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 1
6,058
606
5,008
8,321
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xZephyrusX
Cthulhu
10
0 / 2 / 2
6,369
637
7,485
12,610
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DeathAngel_of_u
Erlang Shen
4
0
8
8
W
Amaterasu
GOATEDAlexi
Amaterasu
1
1
8
5
L
Gilgamesh
Grandmam
Gilgamesh
2
5
0
0.4
L
0
6
1
0.08
W
8
1
3
9.5
L
Cthulhu
xZephyrusX
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
16,504
25,849
Taken
34,655
19,136
Mitigated
22,234
8,546
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DeathAngel_of_u
Erlang Shen
5,151
2,107
875
2,456
9,594
9,391
516
1,883
7,219
0
10,223
W
Amaterasu
GOATEDAlexi
Amaterasu
6,942
3,969
359
3,063
9,871
7,646
883
2,719
6,457
0
18,428
L
Gilgamesh
Grandmam
Gilgamesh
4,011
1,038
63
1,220
13,724
8,340
0
7,117
6,607
0
13,615
L
5,008
1,559
0
1,006
8,321
3,699
0
3,126
5,195
0
9,122
W
16,497
3,708
598
1,195
6,384
2,099
432
2,225
3,550
46,364
0
L
Cthulhu
xZephyrusX
Cthulhu
7,485
409
0
1,212
12,610
10,195
0
6,524
6,086
20,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
19,317
106
Minions Killed
48
6
Camps Cleared
3
629,834
Distance Traveled
580,177
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,347
835
9
1
1
235,283
1
W
Amaterasu
7,948
795
20
2
0
209,110
0
L
Gilgamesh
6,890
689
11
1
1
195,961
0
L
Serqet
6,058
606
12
1
2
160,351
1
W
Zeus
8,942
894
77
8
5
185,441
1
L
Cthulhu
6,369
637
25
3
0
223,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role