Player Matchup

Atlas
Atlas
CruncheWater
Atlas
Level 109
God Stats
24W - 2L
1,524 SR
Queue Stats
54W - 13L
1,883 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Glơck
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,774 SR
Queue Stats
215W - 20L
1,971 Elo+
Party 2
Camazotz
Camazotz
shootshotshout
Camazotz
Level 145
God Stats
11W - 0L
1,500 SR
Queue Stats
298W - 41L
1,986 Elo+
Party 2
Team Averages
Level 114
1,599 SR
1,947 Elo+

VS

Team Averages
Level 153
1,549 SR
1,607 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PiercingArctic
Gilgamesh
Level 159
God Stats
4W - 2L
1,648 SR
Queue Stats
80W - 72L
1,752 Elo+
Party 1
Zeus
Zeus
Raziel_Legion
Zeus
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 197L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,703
714
8,403
15,414
15,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Glơck
Morgan Le Fay
15
6 / 1 / 7
10,616
708
13,856
8,424
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
16
6 / 0 / 9
10,708
714
8,786
17,591
13,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 6 / 2
8,508
567
8,308
12,543
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PiercingArctic
Gilgamesh
12
1 / 5 / 0
8,752
583
5,784
13,507
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 4 / 1
9,278
619
15,682
8,710
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
6
2
0.17
W
3
1
12
9
W
Morgan Le Fay
Glơck
Morgan Le Fay
6
1
7
9.5
L
Gilgamesh
PiercingArctic
Gilgamesh
1
5
0
0.2
L
1
4
1
0.38
W
Camazotz
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
29,774
41,429
Taken
34,760
32,823
Mitigated
17,684
20,582
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,308
2,037
0
1,184
12,543
5,386
0
7,703
4,468
0
31,079
W
8,403
1,940
1,714
4,877
15,414
15,843
321
6,756
8,583
26,743
0
W
Morgan Le Fay
Glơck
Morgan Le Fay
13,856
1,920
0
1,796
8,424
2,985
481
4,354
3,915
45,277
0
L
Gilgamesh
PiercingArctic
Gilgamesh
5,784
1,234
554
2,381
13,507
9,096
0
9,182
3,966
0
19,178
L
15,682
812
0
571
8,710
3,202
0
5,952
2,593
40,063
0
W
Camazotz
8,786
2,950
768
11,427
17,591
13,995
1,711
5,697
11,560
0
38,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
26,538
143
Minions Killed
145
9
Camps Cleared
3
854,576
Distance Traveled
760,647
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,508
567
48
3
2
273,480
4
W
Atlas
10,703
714
18
1
1
285,132
5
W
Morgan Le Fay
10,616
708
74
5
2
259,386
2
L
Gilgamesh
8,752
583
24
2
1
251,936
7
L
Zeus
9,278
619
73
5
0
235,231
2
W
Camazotz
10,708
714
51
3
6
310,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role