Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Daddy Is Toxic
Gilgamesh
Platinum II
Level 137
God Stats
31W - 11L
1,957 SR
Queue Stats
99W - 31L
2,223 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,957 SR
2,223 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,863 SR
1,998 MMR
Neith
Neith
Platinum II
Filipe8730
Neith
Platinum II
Level 154
God Stats
17W - 12L
1,863 SR
Queue Stats
22W - 13L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddy Is Toxic
Gilgamesh
20
7 / 1 / 0
14,761
923
17,047
20,798
17,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AnhurBakasuraSkadiKaliUllr

VS

Bans
SetHou YiCliodhnaHe BoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 7 / 0
12,543
784
11,276
18,409
15,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daddy Is Toxic
Gilgamesh
7
1
0
7
L
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
11,276
20,798
Taken
18,409
17,624
Mitigated
15,590
7,768
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daddy Is Toxic
Gilgamesh
17,047
7,147
0
7,768
20,798
17,624
2,318
953
19,845
0
100,110
L
Neith
11,276
4,527
0
5,997
18,409
15,590
962
23
18,386
0
66,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,761
Gold Earned
12,543
151
Minions Killed
142
12
Camps Cleared
2
333,426
Distance Traveled
282,189
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,761
923
151
9
12
333,426
3
L
Neith
12,543
784
142
9
2
282,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role