Player Matchup

Sol
Sol
DPhoenix_EndSong
Sol
Level 39
God Stats
4W - 2L
1,902 SR
Queue Stats
94W - 109L
1,565 Elo+
Party 2
Da Ji
Da Ji
XsposemVm
Da Ji
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,539 Elo+
Party 2
Athena
Athena
xxSGTbetoxx
Athena
Level 54
God Stats
18W - 21L
1,517 SR
Queue Stats
161W - 178L
1,438 Elo+
Solo
Team Averages
Level 76
1,640 SR
1,514 Elo+

VS

Team Averages
Level 75
1,456 SR
1,420 Elo+
Athena
Athena
KnickAtNight642
Athena
Level 84
God Stats
1W - 12L
1,240 SR
Queue Stats
30W - 60L
1,329 Elo+
Party 1
Neith
Neith
Savos97
Neith
Level 68
God Stats
4W - 10L
1,477 SR
Queue Stats
53W - 70L
1,329 Elo+
Party 1
Zeus
Zeus
twitch_alex320
Zeus
Level 74
God Stats
9W - 6L
1,651 SR
Queue Stats
12W - 8L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,118
812
9,974
7,255
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
XsposemVm
Da Ji
12
7 / 1 / 4
8,004
800
11,236
8,187
3,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 0 / 9
7,556
756
3,355
9,942
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,820
682
2,346
11,850
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Savos97
Neith
9
0 / 6 / 0
6,010
601
7,399
10,044
3,275
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
7,191
719
8,500
7,364
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
0
3
1
0.17
L
Neith
Savos97
Neith
0
6
0
0
W
Da Ji
XsposemVm
Da Ji
7
1
4
9
L
2
3
0
0.67
W
Athena
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
18,245
25,384
Taken
29,258
13,977
Mitigated
16,317
5,708
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,974
2,598
0
3,231
7,255
2,789
1,279
3,196
3,857
36,602
3,515
L
2,346
593
531
1,359
11,850
10,841
31
5,420
6,430
8,899
0
L
Neith
Savos97
Neith
7,399
4,774
0
2,630
10,044
3,275
0
4,964
5,080
0
18,884
W
Da Ji
XsposemVm
Da Ji
11,236
1,849
0
160
8,187
3,189
0
3,313
4,715
0
16,693
L
8,500
661
86
1,010
7,364
2,201
0
2,756
4,608
29,336
0
W
Athena
3,355
599
331
1,986
9,942
7,999
168
4,001
5,739
10,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
20,021
97
Minions Killed
101
6
Camps Cleared
3
572,913
Distance Traveled
518,553
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,118
812
75
8
3
171,817
3
L
Athena
6,820
682
11
1
0
191,678
1
L
Neith
6,010
601
27
3
0
149,120
2
W
Da Ji
8,004
800
13
1
3
195,507
3
L
Zeus
7,191
719
63
6
3
177,755
3
W
Athena
7,556
756
9
1
0
205,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role