Player Matchup

Poseidon
Poseidon
Gold IV
Authoritiix
Poseidon
Gold IV
Level 149
God Stats
14W - 12L
1,751 SR
Queue Stats
439W - 436L
1,436 MMR
Solo
Fenrir
Fenrir
Silver III
JamyyDodgerr
Fenrir
Silver III
Level 108
God Stats
3W - 5L
1,201 SR
Queue Stats
74W - 60L
1,450 MMR
Solo
Athena
Athena
Silver IV
PffftImDiGiVRUS
Athena
Silver IV
Level 84
God Stats
5W - 6L
1,403 SR
Queue Stats
41W - 43L
1,256 MMR
Party 2
Medusa
Medusa
Gold V
XS Luke XS
Medusa
Gold V
Level 108
God Stats
4W - 1L
1,509 SR
Queue Stats
30W - 27L
1,637 MMR
Party 2
Mulan
Mulan
Silver III
ruben_keled
Mulan
Silver III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,473 SR
1,446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,603 SR
1,435 MMR
Ymir
Ymir
Gold V
BertranA
Ymir
Gold V
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 213L
1,315 MMR
Party 1
Izanami
Izanami
Silver III
Charmoh
Izanami
Silver III
Level 61
God Stats
10W - 5L
1,571 SR
Queue Stats
18W - 18L
1,498 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Eskyel
Tsukuyomi
Bronze III
Level 109
God Stats
0W - 1L
1,943 SR
Queue Stats
61W - 49L
1,454 MMR
Solo
Hel
Hel
Bronze III
Grayhaar
Hel
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Savage-_-Relz
Bellona
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Authoritiix
Poseidon
16
8 / 1 / 4
9,077
698
9,956
4,439
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
6 / 3 / 7
8,232
633
8,754
11,389
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 0 / 6
7,157
551
3,557
10,404
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
XS Luke XS
Medusa
13
2 / 3 / 2
7,663
589
6,228
7,297
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 4
8,720
671
9,834
11,751
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaDanzaburouGebBastet

VS

Bans
ScyllaGilgameshThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 4
6,569
505
3,377
12,459
7,567
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Charmoh
Izanami
14
4 / 2 / 1
8,460
651
5,942
7,289
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Eskyel
Tsukuyomi
13
4 / 6 / 2
7,842
603
7,351
11,262
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,614
509
1,972
9,544
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
1 / 5 / 1
6,568
505
3,833
10,051
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
9
9
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Authoritiix
Poseidon
8
1
4
10
L
Ymir
0
4
4
0.5
L
Izanami
Charmoh
Izanami
4
2
1
2.25
L
Tsukuyomi
Eskyel
Tsukuyomi
4
6
2
0.83
L
0
5
2
0.2
W
Fenrir
6
3
7
3.17
W
2
0
6
5
L
Bellona
1
5
1
0.3
W
Medusa
XS Luke XS
Medusa
2
3
2
1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
22,475
45,280
Taken
50,605
22,881
Mitigated
24,674
16,497
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Authoritiix
Poseidon
9,956
1,988
0
652
4,439
1,254
569
1,165
3,274
63,406
0
L
Ymir
3,377
791
1,334
1,740
12,459
7,567
0
6,298
5,919
16,017
0
L
Izanami
Charmoh
Izanami
5,942
3,688
0
2,407
7,289
2,282
31
804
6,465
0
61,190
L
Tsukuyomi
Eskyel
Tsukuyomi
7,351
1,250
0
2,212
11,262
4,061
0
2,677
8,423
0
41,188
L
1,972
161
591
3,417
9,544
3,017
732
3,219
6,109
40,778
0
W
Fenrir
8,754
2,262
0
4,274
11,389
4,805
0
973
10,416
0
54,031
W
3,557
1,134
456
3,346
10,404
5,922
218
2,105
8,299
22,931
0
L
Bellona
3,833
596
0
3,024
10,051
7,747
0
0
9,229
0
24,009
W
Medusa
XS Luke XS
Medusa
6,228
2,112
0
2,315
7,297
1,862
290
1,106
6,191
0
46,348
W
9,834
1,308
264
5,190
11,751
9,038
206
0
11,751
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
36,053
467
Minions Killed
368
0
Camps Cleared
0
1,381,354
Distance Traveled
1,297,972
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,077
698
133
10
0
290,292
7
L
Ymir
6,569
505
28
2
0
257,324
4
L
Izanami
8,460
651
114
9
0
254,588
7
L
Tsukuyomi
7,842
603
86
7
0
280,505
1
L
Hel
6,614
509
89
7
0
250,863
3
W
Fenrir
8,232
633
87
7
0
297,797
4
W
Athena
7,157
551
42
3
0
291,585
5
L
Bellona
6,568
505
51
4
0
254,692
8
W
Medusa
7,663
589
88
7
0
240,679
6
W
Mulan
8,720
671
117
9
0
261,001
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role