Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Firisius
Kumbhakarna
Level 89
God Stats
3W - 3L
1,687 SR
Queue Stats
286W - 266L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Niallll
Cthulhu
Level 55
God Stats
11W - 11L
976 SR
Queue Stats
45W - 59L
1,496 Elo+
Solo
Apollo
Apollo
子群不是瞌睡虫
Apollo
Level 149
God Stats
4W - 5L
1,733 SR
Queue Stats
822W - 723L
1,543 Elo+
Party 1
Thor
Thor
波斯卡斯D艾斯
Thor
Level 143
God Stats
6W - 10L
1,245 SR
Queue Stats
458W - 450L
1,460 Elo+
Party 1
Team Averages
Level 115
1,428 SR
1,536 Elo+

VS

Team Averages
Level 119
1,492 SR
1,588 Elo+
Mercury
Mercury
Brandelf
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,890 Elo+
Solo
Mulan
Mulan
JRV10
Mulan
Level 117
God Stats
4W - 7L
1,283 SR
Queue Stats
192W - 161L
1,434 Elo+
Solo
Persephone
Persephone
KAzhulu
Persephone
Level 148
God Stats
15W - 18L
1,500 SR
Queue Stats
267W - 271L
1,480 Elo+
Solo
Ganesha
Ganesha
NotABot2
Ganesha
Level 143
God Stats
7W - 4L
1,673 SR
Queue Stats
51W - 32L
1,610 Elo+
Solo
Artemis
Artemis
Thero002
Artemis
Level 62
God Stats
3W - 2L
1,503 SR
Queue Stats
21W - 17L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 2 / 1
7,740
595
6,509
7,018
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Firisius
Kumbhakarna
10
0 / 2 / 9
6,821
525
4,111
13,818
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Niallll
Cthulhu
12
0 / 3 / 1
6,840
526
6,325
9,937
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
6 / 1 / 3
8,359
643
6,801
9,312
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 2
6,359
489
6,009
9,597
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brandelf
Mercury
13
3 / 2 / 3
7,303
562
7,580
10,537
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Mulan
JRV10
Mulan
14
3 / 0 / 0
8,172
629
6,940
8,674
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
KAzhulu
Persephone
12
4 / 2 / 4
8,015
617
10,308
7,619
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
NotABot2
Ganesha
10
0 / 5 / 5
6,688
514
4,555
12,491
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Thero002
Artemis
12
1 / 2 / 1
7,305
562
5,149
8,601
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
11
11
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
1
2.25
W
Mercury
Brandelf
Mercury
3
2
3
2.25
L
Kumbhakarna
Firisius
Kumbhakarna
0
2
9
2.25
W
Mulan
JRV10
Mulan
3
0
0
3
W
Persephone
KAzhulu
Persephone
4
2
4
3
L
Cthulhu
Niallll
Cthulhu
0
3
1
0.17
W
Ganesha
NotABot2
Ganesha
0
5
5
0.5
W
Artemis
Thero002
Artemis
1
2
1
0.75
L
6
1
3
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
34,532
49,682
Taken
47,922
30,752
Mitigated
23,998
18,662
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,509
168
0
1,641
7,018
2,273
0
4,201
2,817
53,666
0
W
Mercury
Brandelf
Mercury
7,580
2,946
0
4,070
10,537
3,472
0
3,256
7,124
0
47,648
L
Kumbhakarna
Firisius
Kumbhakarna
4,111
963
786
4,018
13,818
11,873
0
6,427
7,391
12,075
0
W
Mulan
JRV10
Mulan
6,940
847
0
4,008
8,674
5,784
0
4,227
3,503
0
49,674
W
Persephone
KAzhulu
Persephone
10,308
708
0
1,704
7,619
2,435
0
3,605
3,758
46,822
0
L
Cthulhu
Niallll
Cthulhu
6,325
392
0
3,290
9,937
10,501
0
0
9,101
39,437
0
W
Ganesha
NotABot2
Ganesha
4,555
702
161
2,884
12,491
9,970
0
3,131
9,191
17,602
0
W
Artemis
Thero002
Artemis
5,149
2,438
0
4,144
8,601
2,337
0
1,201
7,400
0
41,529
L
6,801
4,438
0
5,701
9,312
2,737
1,114
1,794
7,518
0
52,785
L
6,009
356
0
3,226
9,597
3,368
0
2,441
7,111
0
33,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
37,483
373
Minions Killed
391
0
Camps Cleared
0
1,320,890
Distance Traveled
1,334,425
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,740
595
118
9
0
262,684
4
W
Mercury
7,303
562
92
7
0
312,294
6
L
Kumbhakarna
6,821
525
17
1
0
267,942
2
W
Mulan
8,172
629
113
9
0
268,240
4
W
Persephone
8,015
617
88
7
0
247,598
7
L
Cthulhu
6,840
526
88
7
0
264,046
4
W
Ganesha
6,688
514
0
0
0
258,392
5
W
Artemis
7,305
562
98
8
0
247,901
3
L
Apollo
8,359
643
88
7
0
252,480
2
L
Thor
6,359
489
62
5
0
273,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role