Player Matchup

Sol
Sol
Absolut_F0r3sT
Sol
Level 28
God Stats
2W - 6L
1,875 SR
Queue Stats
63W - 83L
1,600 Elo+
Party 3
Loki
Loki
Absolut__NeSti
Loki
Level 86
God Stats
3W - 10L
1,336 SR
Queue Stats
158W - 203L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
Absolut__Shadow
Gilgamesh
Level 27
God Stats
14W - 24L
1,237 SR
Queue Stats
79W - 114L
1,451 Elo+
Party 3
Cernunnos
Cernunnos
Finger_FairY
Cernunnos
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 32L
1,500 Elo+
Party 1
Sobek
Sobek
ZrT_PluForQueToi
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 1
Team Averages
Level 43
1,490 SR
1,481 Elo+

VS

Team Averages
Level 71
1,555 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
AArchieSSellers
Kumbhakarna
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 25L
1,434 Elo+
Party 4
Sol
Sol
Fer_Lux_789
Sol
Level 44
God Stats
8W - 1L
1,540 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 2
Mulan
Mulan
TTV-Mister_H14
Mulan
Level 29
God Stats
3W - 2L
1,522 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Zootedslime
Danzaburou
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 91L
1,300 Elo+
Party 4
Fenrir
Fenrir
edefessio
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,791
453
7,768
11,256
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 0
8,200
547
4,480
11,793
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Absolut__Shadow
Gilgamesh
12
1 / 5 / 1
6,851
457
4,048
10,343
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Finger_FairY
Cernunnos
10
0 / 6 / 2
6,113
408
7,394
9,531
3,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 3
6,001
400
3,866
13,109
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AArchieSSellers
Kumbhakarna
12
2 / 2 / 8
7,508
501
4,228
13,448
7,166
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 10
9,566
638
13,492
8,548
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 6
9,247
616
7,397
9,587
6,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Zootedslime
Danzaburou
13
7 / 1 / 5
8,425
562
8,313
8,229
2,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
edefessio
Fenrir
15
6 / 2 / 5
9,563
638
8,215
12,031
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
23
23
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AArchieSSellers
Kumbhakarna
2
2
8
3
L
0
6
2
0.17
L
5
1
0
5
L
Gilgamesh
Absolut__Shadow
Gilgamesh
1
5
1
0.3
W
4
1
10
9
L
Cernunnos
Finger_FairY
Cernunnos
0
6
2
0.17
W
4
1
6
7
W
Danzaburou
Zootedslime
Danzaburou
7
1
5
9.5
L
0
5
3
0.3
W
Fenrir
edefessio
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
41,645
56,032
Taken
51,843
26,345
Mitigated
24,260
11,985
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AArchieSSellers
Kumbhakarna
4,228
549
0
3,323
13,448
7,166
775
2,306
11,100
32,367
0
L
7,768
1,446
0
1,625
11,256
3,163
638
3,912
7,214
31,946
0
L
4,480
817
0
4,479
11,793
3,710
0
2,510
9,152
0
49,116
L
Gilgamesh
Absolut__Shadow
Gilgamesh
4,048
684
0
846
10,343
5,979
0
2,874
7,084
0
22,644
W
13,492
3,796
0
4,235
8,548
3,282
2,796
3,867
4,641
44,411
4,883
L
Cernunnos
Finger_FairY
Cernunnos
7,394
2,890
0
1,164
9,531
3,069
0
4,009
5,476
0
33,873
W
7,397
853
0
3,126
9,587
6,720
311
2,195
7,029
8,293
38,656
W
Danzaburou
Zootedslime
Danzaburou
8,313
3,531
0
4,434
8,229
2,522
2,464
1,336
6,893
0
39,340
L
3,866
661
549
3,322
13,109
10,424
0
4,590
8,519
9,312
0
W
Fenrir
edefessio
Fenrir
8,215
2,231
0
1,611
12,031
4,570
154
1,930
10,021
0
61,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
44,309
263
Minions Killed
406
0
Camps Cleared
0
1,413,251
Distance Traveled
1,491,294
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,508
501
32
2
0
281,315
0
L
Sol
6,791
453
61
4
0
262,541
3
L
Loki
8,200
547
82
5
0
339,281
1
L
Gilgamesh
6,851
457
48
3
0
289,643
0
W
Sol
9,566
638
99
7
0
287,019
2
L
Cernunnos
6,113
408
64
4
0
257,054
0
W
Mulan
9,247
616
107
7
0
295,766
1
W
Danzaburou
8,425
562
65
4
0
300,155
5
L
Sobek
6,001
400
8
1
0
264,732
3
W
Fenrir
9,563
638
103
7
0
327,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role