Player Matchup

Jormungandr
Jormungandr
SacredArrows224
Jormungandr
Level 101
God Stats
3W - 5L
1,580 SR
Queue Stats
19W - 49L
1,260 Elo+
Party 2
Scylla
Scylla
Wclemente7
Scylla
Level 60
God Stats
4W - 6L
1,204 SR
Queue Stats
73W - 97L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
frenzziyttt
Sun Wukong
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
133W - 136L
1,466 Elo+
Party 2
Team Averages
Level 90
1,428 SR
1,340 Elo+

VS

Team Averages
Level 91
1,364 SR
1,358 Elo+
Chang'e
Chang'e
DocDoomhammer
Chang'e
Level 120
God Stats
28W - 30L
1,468 SR
Queue Stats
317W - 497L
1,329 Elo+
Solo
Athena
Athena
KnickAtNight642
Athena
Level 84
God Stats
1W - 12L
1,500 SR
Queue Stats
30W - 60L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Savos97
Danzaburou
Level 68
God Stats
9W - 16L
1,124 SR
Queue Stats
53W - 70L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SacredArrows224
Jormungandr
20
4 / 0 / 15
15,583
678
25,323
21,250
22,682
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Wclemente7
Scylla
19
4 / 4 / 11
14,496
630
25,454
12,598
5,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
frenzziyttt
Sun Wukong
20
13 / 2 / 8
16,409
713
32,662
33,922
41,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 10 / 2
13,630
593
15,499
26,477
11,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 5 / 5
14,429
627
10,319
38,403
57,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Savos97
Danzaburou
19
3 / 6 / 3
14,174
616
29,210
30,375
15,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
6
6
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
10
2
0.3
L
1
5
5
0.7
W
Jormungandr
SacredArrows224
Jormungandr
4
0
15
11.5
L
Danzaburou
Savos97
Danzaburou
3
6
3
0.75
W
Scylla
Wclemente7
Scylla
4
4
11
2.38
W
Sun Wukong
frenzziyttt
Sun Wukong
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,439
Damage
55,028
67,770
Taken
95,255
69,462
Mitigated
84,501
16,075
Healing
29,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
15,499
672
3,412
7,625
26,477
11,230
0
11,179
15,298
59,232
0
L
10,319
2,580
1,293
4,055
38,403
57,371
77
23,244
15,159
34,324
0
W
Jormungandr
SacredArrows224
Jormungandr
25,323
7,966
2,258
6,524
21,250
22,682
1,136
7,223
14,027
77,589
0
L
Danzaburou
Savos97
Danzaburou
29,210
16,446
0
12,740
30,375
15,900
1,018
17,208
13,167
0
89,512
W
Scylla
Wclemente7
Scylla
25,454
1,398
0
2,502
12,598
5,192
1,018
6,090
6,508
65,254
0
W
Sun Wukong
frenzziyttt
Sun Wukong
32,662
4,839
0
4,791
33,922
41,588
864
12,675
21,247
0
66,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
42,233
263
Minions Killed
238
6
Camps Cleared
8
1,197,877
Distance Traveled
1,091,972
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,630
593
89
4
7
367,951
2
L
Athena
14,429
627
49
2
0
398,194
2
W
Jormungandr
15,583
678
97
4
1
408,128
0
L
Danzaburou
14,174
616
100
4
1
325,827
3
W
Scylla
14,496
630
99
4
5
342,070
1
W
Sun Wukong
16,409
713
67
3
0
447,679
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role