Player Matchup

Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
GrubSooN93
Discordia
Silver I
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 70L
1,450 MMR
Solo
Arachne
Arachne
Bronze III
VIPheadhunter
Arachne
Bronze III
Level 127
God Stats
20W - 12L
1,500 SR
Queue Stats
70W - 69L
1,454 MMR
Solo
Odin
Odin
Silver III
xB14zee
Odin
Silver III
Level 157
God Stats
9W - 8L
1,707 SR
Queue Stats
267W - 259L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,541 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,526 SR
1,450 MMR
Freya
Freya
Gold III
BAGAUDIN
Freya
Gold III
Level 146
God Stats
13W - 12L
1,836 SR
Queue Stats
724W - 723L
1,463 MMR
Solo
Kali
Kali
Bronze III
Carpo97
Kali
Bronze III
Level 130
God Stats
4W - 6L
1,421 SR
Queue Stats
10W - 21L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Caudy
Hou Yi
Silver I
Level 49
God Stats
1W - 3L
1,376 SR
Queue Stats
16W - 18L
1,375 MMR
Party 1
Persephone
Persephone
Gold IV
GallarGod
Persephone
Gold IV
Level 159
God Stats
62W - 46L
1,495 SR
Queue Stats
448W - 426L
1,460 MMR
Solo
Ymir
Ymir
Silver III
litus26
Ymir
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 1 / 3
8,140
740
8,632
6,701
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
 
Fenrir
11
6 / 1 / 9
6,607
601
7,048
9,590
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
GrubSooN93
Discordia
11
3 / 2 / 5
6,568
597
3,962
3,579
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
11
5 / 1 / 2
6,707
610
6,829
8,872
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
xB14zee
Odin
12
3 / 0 / 4
6,890
626
5,407
7,188
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MulanCliodhnaCamazotzBastet

VS

Bans
AtlasGebAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BAGAUDIN
Freya
8
0 / 4 / 1
5,174
470
5,496
7,388
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Carpo97
Kali
9
1 / 4 / 2
5,532
503
4,630
9,769
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Caudy
Hou Yi
7
1 / 6 / 0
4,703
428
4,685
8,224
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Persephone
GallarGod
Persephone
10
3 / 5 / 1
6,756
614
5,062
6,199
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
litus26
Ymir
7
0 / 4 / 2
4,910
446
1,842
9,760
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
5
5
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
3
7.5
W
Fenrir
 
Fenrir
6
1
9
10.5
L
Freya
BAGAUDIN
Freya
0
4
1
0.13
L
Kali
Carpo97
Kali
1
4
2
0.5
L
Hou Yi
Caudy
Hou Yi
1
6
0
0.17
L
Persephone
GallarGod
Persephone
3
5
1
0.7
W
Discordia
GrubSooN93
Discordia
3
2
5
2.75
W
Arachne
5
1
2
6
L
Ymir
litus26
Ymir
0
4
2
0.25
W
Odin
xB14zee
Odin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
21,715
35,930
Taken
41,340
15,416
Mitigated
13,590
15,341
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,632
7,655
0
4,721
6,701
1,504
255
691
6,010
0
53,401
W
Fenrir
 
Fenrir
7,048
2,180
209
2,313
9,590
5,053
0
2,162
7,349
0
18,929
L
Freya
BAGAUDIN
Freya
5,496
1,675
0
2,733
7,388
2,613
0
0
7,019
21,552
4,303
L
Kali
Carpo97
Kali
4,630
2,099
0
1,779
9,769
3,353
0
486
9,079
0
30,177
L
Hou Yi
Caudy
Hou Yi
4,685
3,176
0
1,228
8,224
1,737
0
387
7,694
0
18,266
L
Persephone
GallarGod
Persephone
5,062
279
0
788
6,199
1,471
102
2,415
3,350
26,452
0
W
Discordia
GrubSooN93
Discordia
3,962
325
0
456
3,579
1,185
51
1,773
1,631
30,233
0
W
Arachne
6,829
3,940
0
5,464
8,872
3,666
0
2,740
6,048
0
38,593
L
Ymir
litus26
Ymir
1,842
269
230
2,300
9,760
4,416
0
380
9,131
11,271
0
W
Odin
xB14zee
Odin
5,407
1,398
0
2,178
7,188
4,008
0
3,939
3,213
819
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
27,075
361
Minions Killed
207
0
Camps Cleared
0
1,175,784
Distance Traveled
995,634
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,140
740
120
11
0
225,605
4
W
Fenrir
6,607
601
22
2
0
228,010
5
L
Freya
5,174
470
46
4
0
199,945
6
L
Kali
5,532
503
57
5
0
215,036
2
L
Hou Yi
4,703
428
28
3
0
177,695
1
L
Persephone
6,756
614
57
5
0
201,221
4
W
Discordia
6,568
597
70
6
0
204,436
5
W
Arachne
6,707
610
76
7
0
269,536
3
L
Ymir
4,910
446
19
2
0
201,737
4
W
Odin
6,890
626
73
7
0
248,197
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role