Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
HellWisp99
Olorun
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
137W - 161L
1,508 Elo+
Party 2
Fenrir
Fenrir
Hidddefderf
Fenrir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 61L
1,500 Elo+
Party 3
Chaac
Chaac
SIF_mamba23
Chaac
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,467 Elo+
Party 2
Atlas
Atlas
mo2005-11
Atlas
Level 56
God Stats
3W - 7L
1,564 SR
Queue Stats
81W - 92L
1,519 Elo+
Party 3
Team Averages
Level 52
1,513 SR
1,498 Elo+

VS

Team Averages
Level 61
1,385 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Atypicalawek
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,676 Elo+
Solo
Ares
Ares
R4d14t0r_-
Ares
Level 80
God Stats
7W - 11L
1,294 SR
Queue Stats
20W - 23L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
SnIPeZ_RaPtX
Gilgamesh
Level 54
God Stats
2W - 8L
1,500 SR
Queue Stats
141W - 182L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
domi__2112
Heimdallr
Level 29
God Stats
6W - 9L
1,427 SR
Queue Stats
265W - 294L
1,437 Elo+
Party 1
King Arthur
King Arthur
xXstiffxX
King Arthur
Level 79
God Stats
0W - 4L
1,204 SR
Queue Stats
268W - 315L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 1 / 5
9,542
596
11,593
9,700
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
HellWisp99
Olorun
15
4 / 2 / 1
8,760
548
8,159
8,643
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
14
5 / 1 / 7
8,338
521
8,815
12,026
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 1
8,227
514
5,668
10,281
6,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
mo2005-11
Atlas
13
2 / 0 / 13
8,536
534
6,435
10,658
8,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atypicalawek
Morgan Le Fay
12
0 / 5 / 1
7,406
463
7,406
11,956
3,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,505
407
4,792
13,481
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SnIPeZ_RaPtX
Gilgamesh
14
4 / 4 / 1
8,642
540
7,614
13,934
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
domi__2112
Heimdallr
13
1 / 3 / 0
7,099
444
3,698
9,280
3,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
xXstiffxX
King Arthur
14
2 / 4 / 1
8,337
521
7,267
13,355
5,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
7
7
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
5
9.5
L
Morgan Le Fay
Atypicalawek
Morgan Le Fay
0
5
1
0.1
W
Olorun
HellWisp99
Olorun
4
2
1
2.25
W
Fenrir
5
1
7
8.5
L
0
5
2
0.2
W
3
3
1
1.17
L
Gilgamesh
SnIPeZ_RaPtX
Gilgamesh
4
4
1
1.13
L
Heimdallr
domi__2112
Heimdallr
1
3
0
0.33
W
Atlas
mo2005-11
Atlas
2
0
13
8.5
L
King Arthur
xXstiffxX
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
30,777
51,308
Taken
62,006
30,899
Mitigated
25,809
21,576
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,593
2,234
0
3,562
9,700
7,583
735
4,319
5,347
65,666
6,162
L
Morgan Le Fay
Atypicalawek
Morgan Le Fay
7,406
1,121
62
3,227
11,956
3,002
171
6,640
5,316
45,063
0
W
Olorun
HellWisp99
Olorun
8,159
4,798
261
4,888
8,643
3,769
562
853
7,521
61,571
0
W
Fenrir
8,815
1,418
0
4,182
12,026
4,421
146
2,273
9,678
0
41,695
L
4,792
153
210
3,146
13,481
8,703
0
8,468
5,013
27,494
0
W
5,668
1,643
0
3,696
10,281
6,243
0
260
10,021
0
37,690
L
Gilgamesh
SnIPeZ_RaPtX
Gilgamesh
7,614
1,002
240
3,990
13,934
5,029
336
3,750
10,184
0
60,160
L
Heimdallr
domi__2112
Heimdallr
3,698
1,598
315
2,417
9,280
3,384
0
6,195
3,085
0
39,135
W
Atlas
mo2005-11
Atlas
6,435
1,824
2,258
2,729
10,658
8,883
105
3,919
6,543
26,399
0
L
King Arthur
xXstiffxX
King Arthur
7,267
1,967
0
4,946
13,355
5,691
336
522
12,833
0
45,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
37,989
397
Minions Killed
376
0
Camps Cleared
0
1,527,223
Distance Traveled
1,502,402
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,542
596
133
8
0
298,725
0
L
Morgan Le Fay
7,406
463
73
5
0
271,736
0
W
Olorun
8,760
548
105
7
0
289,205
5
W
Fenrir
8,338
521
55
3
0
352,366
0
L
Ares
6,505
407
34
2
0
304,889
2
W
Chaac
8,227
514
76
5
0
232,708
2
L
Gilgamesh
8,642
540
107
7
0
337,740
1
L
Heimdallr
7,099
444
78
5
0
281,491
3
W
Atlas
8,536
534
28
2
0
354,219
5
L
King Arthur
8,337
521
84
5
0
306,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role