Player Matchup

Odin
Odin
Gold III
 
Odin
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
Carpo97
Kali
Bronze III
Level 130
God Stats
4W - 6L
1,475 SR
Queue Stats
10W - 21L
1,546 MMR
Party 2
Scylla
Scylla
Silver I
Caudy
Scylla
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,421 MMR
Party 2
Medusa
Medusa
Silver I
GrubSooN93
Medusa
Silver I
Level 73
God Stats
0W - 3L
1,118 SR
Queue Stats
63W - 70L
1,496 MMR
Solo
Atlas
Atlas
Silver III
xB14zee
Atlas
Silver III
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
267W - 259L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,418 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,712 SR
1,493 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Arfido
Fenrir
Bronze III
Level 160
God Stats
1W - 0L
2,041 SR
Queue Stats
29W - 12L
1,500 MMR
Party 1
Khepri
Khepri
Gold V
HazmatMan45
Khepri
Gold V
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 45L
1,489 MMR
Solo
Ne Zha
Ne Zha
Bronze III
LordRune
Ne Zha
Bronze III
Level 160
God Stats
1W - 0L
2,039 SR
Queue Stats
8W - 2L
1,500 MMR
Party 1
Anhur
Anhur
Silver II
xDiSa
Anhur
Silver II
Level 127
God Stats
1W - 4L
1,266 SR
Queue Stats
107W - 95L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 2 / 4
6,719
517
5,361
12,056
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kali
Carpo97
Kali
12
4 / 6 / 1
8,319
640
8,261
12,945
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Caudy
Scylla
12
2 / 4 / 2
6,692
515
3,865
7,752
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
GrubSooN93
Medusa
12
1 / 5 / 3
6,881
529
7,798
11,336
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
xB14zee
Atlas
12
0 / 3 / 1
6,503
500
6,895
11,151
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HeimdallrCliodhnaLokiCamazotz

VS

Bans
GebGilgameshAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 3 / 4
8,326
640
9,829
6,007
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Arfido
Fenrir
15
12 / 1 / 4
9,273
713
11,509
11,759
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
0 / 2 / 11
7,351
565
3,664
10,298
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
LordRune
Ne Zha
14
1 / 1 / 4
8,548
658
8,807
12,568
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
xDiSa
Anhur
14
3 / 3 / 0
8,534
656
4,973
7,913
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
20
20
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
2
4
2.5
W
Agni
 
Agni
4
3
4
2
W
Fenrir
Arfido
Fenrir
12
1
4
14
L
Kali
Carpo97
Kali
4
6
1
0.75
L
Scylla
Caudy
Scylla
2
4
2
0.75
L
Medusa
GrubSooN93
Medusa
1
5
3
0.5
W
Khepri
0
2
11
2.75
W
Ne Zha
LordRune
Ne Zha
1
1
4
3
L
Atlas
xB14zee
Atlas
0
3
1
0.17
W
Anhur
xDiSa
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
38,782
55,240
Taken
48,545
24,671
Mitigated
21,075
13,732
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,361
1,827
526
3,152
12,056
4,945
0
2,519
9,537
0
25,308
W
Agni
 
Agni
9,829
900
0
2,360
6,007
1,934
66
1,228
4,743
56,712
1,094
W
Fenrir
Arfido
Fenrir
11,509
5,068
0
5,222
11,759
5,116
0
1,471
10,106
0
56,508
L
Kali
Carpo97
Kali
8,261
4,681
0
3,361
12,945
3,927
0
2,071
10,874
0
49,234
L
Scylla
Caudy
Scylla
3,865
672
0
750
7,752
2,517
0
5,462
2,290
24,857
0
L
Medusa
GrubSooN93
Medusa
7,798
3,514
0
2,926
11,336
2,689
0
2,113
9,223
0
46,401
W
Khepri
3,664
687
0
1,103
10,298
7,494
0
2,022
8,016
13,497
0
W
Ne Zha
LordRune
Ne Zha
8,807
4,301
0
4,736
12,568
4,394
0
5,374
6,444
0
54,626
L
Atlas
xB14zee
Atlas
6,895
2,187
252
2,765
11,151
10,593
0
1,134
10,017
36,310
0
W
Anhur
xDiSa
Anhur
4,973
1,976
0
2,507
7,913
2,137
0
506
7,219
0
58,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
42,032
335
Minions Killed
431
0
Camps Cleared
0
1,321,984
Distance Traveled
1,405,676
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,719
517
32
2
0
286,968
5
W
Agni
8,326
640
94
7
0
270,458
8
W
Fenrir
9,273
713
82
6
0
310,714
1
L
Kali
8,319
640
89
7
0
291,489
1
L
Scylla
6,692
515
59
5
0
243,226
2
L
Medusa
6,881
529
90
7
0
227,953
5
W
Khepri
7,351
565
13
1
0
306,648
5
W
Ne Zha
8,548
658
122
9
0
279,988
5
L
Atlas
6,503
500
65
5
0
272,348
5
W
Anhur
8,534
656
120
9
0
237,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role