Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BananaOnAcid
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,553 Elo+
Party 1
Zeus
Zeus
shikhar91939
Zeus
Level 153
God Stats
115W - 70L
1,590 SR
Queue Stats
298W - 288L
1,448 Elo+
Solo
Nu Wa
Nu Wa
xSourxPatchesx
Nu Wa
Level 113
God Stats
178W - 172L
1,636 SR
Queue Stats
180W - 180L
1,603 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,521 Elo+

VS

Team Averages
Level 126
1,540 SR
1,487 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Korudorf
Neith
Level 69
God Stats
4W - 3L
1,290 SR
Queue Stats
14W - 9L
1,438 Elo+
Solo
Amaterasu
Amaterasu
StrudinTrelos
Amaterasu
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
348W - 367L
1,466 Elo+
Solo
Zeus
Zeus
dannyray1
Zeus
Level 160
God Stats
41W - 32L
1,579 SR
Queue Stats
492W - 530L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
zahidgiler
Kumbhakarna
Level 159
God Stats
2W - 1L
1,832 SR
Queue Stats
67W - 80L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 8 / 1
12,274
1,116
11,145
14,121
4,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
 
Ne Zha
17
0 / 5 / 6
10,947
995
11,889
15,666
12,024
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
BananaOnAcid
Sun Wukong
17
1 / 5 / 6
11,620
1,056
9,370
14,884
8,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 2 / 3
11,760
1,069
16,544
9,006
2,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 6
11,547
1,050
12,251
7,903
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

153

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 4 / 9
11,339
1,031
9,873
14,547
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Korudorf
Neith
18
4 / 2 / 10
12,262
1,115
12,475
9,837
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
StrudinTrelos
Amaterasu
19
3 / 2 / 17
13,421
1,220
9,426
20,669
29,985
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
8 / 3 / 8
12,837
1,167
16,569
7,438
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
zahidgiler
Kumbhakarna
18
7 / 0 / 6
12,642
1,149
9,173
12,192
5,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
11
Kills
23
23
Deaths
11
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
1
0.81
L
Ne Zha
 
Ne Zha
0
5
6
0.6
W
Ne Zha
 
Ne Zha
1
4
9
1.38
L
Sun Wukong
BananaOnAcid
Sun Wukong
1
5
6
0.8
W
Neith
Korudorf
Neith
4
2
10
4.5
W
Amaterasu
StrudinTrelos
Amaterasu
3
2
17
5.75
W
Zeus
8
3
8
4
L
3
2
3
2.25
L
1
3
6
1.33
W
Kumbhakarna
zahidgiler
Kumbhakarna
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,199
Damage
57,516
61,580
Taken
64,683
29,133
Mitigated
46,077
4,250
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,145
1,989
0
142
14,121
4,902
0
6,241
7,757
0
17,214
L
Ne Zha
 
Ne Zha
11,889
1,970
0
2,015
15,666
12,024
0
6,988
8,678
0
37,591
W
Ne Zha
 
Ne Zha
9,873
2,680
0
1,639
14,547
5,400
0
6,114
8,297
0
32,769
L
Sun Wukong
BananaOnAcid
Sun Wukong
9,370
2,290
0
1,161
14,884
8,364
0
6,370
8,514
734
19,129
W
Neith
Korudorf
Neith
12,475
5,148
0
588
9,837
3,256
0
2,358
7,333
0
34,914
W
Amaterasu
StrudinTrelos
Amaterasu
9,426
2,358
1,161
6,443
20,669
29,985
0
9,708
10,567
0
20,404
W
Zeus
16,569
1,329
169
1,910
7,438
2,353
0
2,738
4,604
44,334
0
L
16,544
960
0
0
9,006
2,341
0
1,331
7,675
44,631
0
L
12,251
2,078
0
932
7,903
1,502
0
4,812
3,091
39,877
0
W
Kumbhakarna
zahidgiler
Kumbhakarna
9,173
137
0
331
12,192
5,083
0
7,148
4,884
28,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,148
Gold Earned
62,501
223
Minions Killed
237
7
Camps Cleared
8
1,022,856
Distance Traveled
1,125,734
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,274
1,116
13
1
0
198,043
3
L
Ne Zha
10,947
995
33
3
1
224,232
2
W
Ne Zha
11,339
1,031
48
4
0
225,741
1
L
Sun Wukong
11,620
1,056
29
3
0
210,631
0
W
Neith
12,262
1,115
57
5
2
210,288
1
W
Amaterasu
13,421
1,220
29
3
1
238,455
3
W
Zeus
12,837
1,167
58
5
0
208,479
0
L
Zeus
11,760
1,069
78
7
4
214,554
3
L
Nu Wa
11,547
1,050
70
6
2
175,396
0
W
Kumbhakarna
12,642
1,149
45
4
5
242,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role