Player Matchup

He Bo
He Bo
KnightMarco7
He Bo
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 116L
1,602 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LorenzoP
Kumbhakarna
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
620W - 574L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
LowSav
Ao Kuang
Level 129
God Stats
2W - 4L
1,399 SR
Queue Stats
157W - 149L
1,448 Elo+
Party 2
Medusa
Medusa
Nekoda
Medusa
Level 158
God Stats
3W - 6L
1,132 SR
Queue Stats
239W - 218L
1,446 Elo+
Party 2
Nike
Nike
mikymatrix
Nike
Level 116
God Stats
2W - 0L
1,708 SR
Queue Stats
234W - 193L
1,485 Elo+
Party 2
Team Averages
Level 115
1,448 SR
1,496 Elo+

VS

Team Averages
Level 66
1,558 SR
1,532 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Killer_H_123
Ymir
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 44L
1,500 Elo+
Party 1
Loki
Loki
TheKingIkky
Loki
Level 15
God Stats
3W - 2L
1,685 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
kr0l4atina
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Solo
Bellona
Bellona
stephengavin
Bellona
Level 39
God Stats
22W - 21L
1,603 SR
Queue Stats
26W - 27L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,716
572
2,158
3,281
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
LorenzoP
Kumbhakarna
9
2 / 0 / 3
5,774
577
2,254
7,121
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
LowSav
Ao Kuang
12
11 / 1 / 1
7,391
739
5,880
6,661
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Nekoda
Medusa
9
1 / 2 / 7
5,600
560
5,517
6,493
1,744
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,445
645
3,970
4,376
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 2
6,215
622
6,502
5,623
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 2
4,855
486
3,055
8,144
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
6,751
675
2,772
6,258
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
7
0 / 6 / 2
4,971
497
3,457
5,592
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
stephengavin
Bellona
10
0 / 1 / 0
5,337
534
1,547
5,665
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
5
5
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
2
1.5
L
0
4
2
0.25
W
1
2
3
1.25
W
Kumbhakarna
LorenzoP
Kumbhakarna
2
0
3
3.5
W
Ao Kuang
LowSav
Ao Kuang
11
1
1
11.5
W
Medusa
Nekoda
Medusa
1
2
7
2.25
L
3
4
0
0.75
L
He Bo
0
6
2
0.17
W
2
0
0
2
L
Bellona
stephengavin
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
17,333
27,932
Taken
31,282
12,802
Mitigated
13,000
9,551
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,502
3,227
0
1,046
5,623
1,946
0
1,858
3,765
0
39,235
L
3,055
947
12
2,196
8,144
3,121
0
2,586
5,514
13,835
0
W
2,158
37
0
545
3,281
919
135
1,063
2,086
15,555
0
W
Kumbhakarna
LorenzoP
Kumbhakarna
2,254
441
0
2,272
7,121
3,955
0
1,795
5,218
14,180
0
W
Ao Kuang
LowSav
Ao Kuang
5,880
2,004
0
2,505
6,661
2,709
0
845
5,782
28,744
9,323
W
Medusa
Nekoda
Medusa
5,517
2,175
0
1,675
6,493
1,744
0
2,445
3,958
0
32,302
L
2,772
1,220
0
2,086
6,258
1,820
0
1,315
4,868
0
24,977
L
He Bo
3,457
316
0
277
5,592
1,647
0
3,537
1,881
14,441
0
W
3,970
452
0
2,554
4,376
3,475
445
0
4,376
0
37,189
L
Bellona
stephengavin
Bellona
1,547
408
0
1,801
5,665
4,466
0
0
5,206
0
25,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
28,129
268
Minions Killed
269
0
Camps Cleared
0
993,406
Distance Traveled
935,310
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,215
622
77
8
0
170,653
5
L
Ymir
4,855
486
25
3
0
202,909
1
W
He Bo
5,716
572
42
4
0
185,570
4
W
Kumbhakarna
5,774
577
17
2
0
190,763
3
W
Ao Kuang
7,391
739
65
7
0
261,306
2
W
Medusa
5,600
560
59
6
0
167,624
0
L
Loki
6,751
675
65
7
0
216,833
0
L
He Bo
4,971
497
32
3
0
177,218
2
W
Nike
6,445
645
85
9
0
188,143
3
L
Bellona
5,337
534
70
7
0
167,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role