Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Nohidear
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Jing Wei
Jing Wei
Uzikoko
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,243 Elo+

VS

Team Averages
Level 40
1,458 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Hisoko
Nemesis
Level 35
God Stats
8W - 14L
1,373 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 2
8,585
715
3,021
13,701
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 1
7,369
614
6,329
9,500
3,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Uzikoko
Jing Wei
11
1 / 5 / 2
7,536
628
6,287
10,048
2,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 6
8,964
747
11,243
6,804
2,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
 
Hel
14
3 / 1 / 8
8,867
739
8,037
6,788
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hisoko
Nemesis
14
5 / 2 / 5
8,893
741
8,628
9,208
5,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
Neith
 
Neith
4
0
6
7
W
Hel
 
Hel
3
1
8
7
W
Nemesis
Hisoko
Nemesis
5
2
5
3.75
L
1
5
1
0.3
L
Jing Wei
Uzikoko
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
27,908
33,249
Taken
22,800
16,051
Mitigated
10,311
4,294
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,021
626
0
1,860
13,701
9,522
0
3,042
10,659
21,754
0
W
Neith
 
Neith
11,243
4,923
0
1,631
6,804
2,571
1,414
3,039
3,765
0
32,226
W
Hel
 
Hel
8,037
0
4,876
5,107
6,788
2,392
686
3,267
3,521
35,254
0
W
Nemesis
Hisoko
Nemesis
8,628
2,671
0
856
9,208
5,348
888
3,615
5,593
0
24,009
L
6,329
1,303
0
996
9,500
3,665
0
2,210
7,290
22,518
0
L
Jing Wei
Uzikoko
Jing Wei
6,287
3,641
0
1,438
10,048
2,864
0
2,852
7,196
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
26,724
105
Minions Killed
141
2
Camps Cleared
9
646,599
Distance Traveled
675,993
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,585
715
32
3
2
200,857
1
W
Neith
8,964
747
53
4
3
201,477
2
W
Hel
8,867
739
61
5
2
225,260
6
W
Nemesis
8,893
741
27
2
4
249,256
4
L
Sol
7,369
614
36
3
0
219,046
6
L
Jing Wei
7,536
628
37
3
0
226,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role